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Origami Sword

30
Posts
14
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2
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A member registered Jun 26, 2018 · View creator page →

Creator of

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Amazing exploration game! I loved the art style and the charisma of this game :D

Pretty nice art!

Nice little game :D

These sandbox games are pretty nice, I toyed with them for hours, so it's really nice seeing one here on the jam :)

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No, but OMG, I did found out about that game thanks to Carp, but I didn't realize this Pong game at the end of the trailer, it's exactly the same haha.

The reason I made that pong game was the time limit (I was late to the jam and alongside making the game I also needed to make the bindings), however I was thinking about the DVD-idle-screen at the time and this gave me the idea of making it single-player by reflecting the ball at the ceiling.

Well, this game it's kinda a research project in the end :P

But the only problem that almost was a blocker for me it's the limitation of importing C fixed arrays (I couldn't, fortunately I could workaround this), otherwise, the language worked fine.

It was my first time with it, their memory management document fascinates me, I hope we see more updates and project on Carp in the future

In the end, this game end up being about an endless battle with ourselves :P

Nice! I only got 16 when I played it at first xD

Thanks!

True! xD

Thanks! Yeah Carp it's pretty interesting

Incredible game! I love the presentation and the text! Very well done!

Really well done game with an pretty nice concept! Also it's pretty interesting to see a multiplayer game too!

It's really nice to see low-poly 3D style! The gameplay also works well.

Well done! pretty nice game

Pretty simple, but addictive and well done gameplay!

Amazingly well done! Cute art style and pretty nice visual effects!

Nicely done! I find quite fascinating the tool stack used to develop this game!

cute art style!

Unfortunately I got stuck on the skeletons xD, but the scripts are nicely done!

Amazing game and pretty nice game design!

[André]

Obrigado :D, a HUD foi bastante comentada que faltou, na vdd a arte até foi feita, mas eu não consegui programá-la a tempo rsrs.

[André]

Obrigado! :D

[André]

Vlw :D

[André]

Vlw! Bola de praia é clássica haha

[André]

De fato faltou a HUD, a arte até foi feita, mas não consegui implementar na programação a tempo rsrs

[André]

Obrigado :D

Obrigado!

[André, programador]

Obrigado! De fato a arte do Vinícius e do Leonardo ficou bem legal.

Realmente a inspiração da jogabilidade veio devido ao jogo do Earthworm Jim 2 (ou "Jim minhoca", como eu chamava rs).

[André]

Obrigado! A descrição de usar WASD estava errada mesmo xD, escrevemos por impulso devido a pressa.

Infelizmente não conseguimos implementar uma HUD a tempo, mas faz parte rs.

 [ Vinícius ]

Ficouu mtoo divertido. Parabéns!!