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A jam submission

HonolukuView game page

Fight your way through the dungeon! It's unfortunately a bit buggy ;-;
Submitted by Pseudo Elephant — 38 minutes, 52 seconds before the deadline
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Honoluku's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8773.3573.357
Overall#8893.4923.492
Creativity#10503.5003.500
Presentation#10553.6193.619

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is a dungeon crawler with a dash of luck. Whenever you kill enemies they roll a dice with a negative modifier which makes the game harder, but when the player gets hit he also rolls a dice (his health are dice) these are positive modifier which should make the game easier. Overall the experience 'attempts' to balance itself as the player progresses.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

I like the concept that player has to get hit intentionally to get more upgrade. Good job!

I had fun! Good art and very decent controls. Enemies could have some kind of telegraph on their moves so you can react more strategically. I - Frames would be amazing. 

Submitted

Really nice and fun to paly game! I really like the cute artstyle! Good job!

Submitted

When you leave and enter a room, the ennemies respawns.

Also, there is a ennemy that can dash and you basically have no time to react when he does that.

Very good concept! One gripe I have is that the dashing enemy doesn't have an indicator before the dash, but I see this game being very fun if you continue with it.

Submitted

Cool game! I like the graphic style and the sound effects, but I think the feedback on when the buffs/debuffs happened was a little overbearing. Maybe too much sound all at once for that event, especially when the player can defeat multiple enemies quickly.

Still, it's a fun take on the theme (so glad to play a game that doesn't just literally have dice rolling around everywhere!). There's been quite a few randomized dungeon crawlers in this jam and I think this was an enjoyable addition to them.

Developer

Glad you enjoyed playing it! And yeah the sound for the dice is a bit all over the place xD

A lot of things I would recommend are already said like invincibility frames but also a visual gauge of how charged your big shot is.

A lot of things I would recommend are already said like invincibility frames but also a visual gauge of how charged your big shot is.

Submitted(+2)

Great work! Love the presentation and the sound effects, very fun to just run around, dash, and shoot at stuff! I felt that the spinning enemies were a bit unfair though, as often they'd take most or all of your health in one shot and did not telegraph their next action so it was unpredictable when you should dash to be able to avoid it. Still though, awesome stuff!

Developer(+1)

They are definitely unfair :P 

And I appreciate all the feedback! Thank you! 

Submitted

For some reason in the WebGL version I was unable to shoot past the first room.

I think I like the idea, though, even though I never got to try it.

Developer

That is honestly very odd, not sure why that happens. Thank you though!

Submitted

This game has lots of promise. I like the idea of getting a random debuff when you kill an enemy, and a random buff when you take damage. I look forward to playing the more polished game after the Jam. Great job!

Developer

Thank you! Hope we don't disappoint :P

Submitted(+1)

The idea is very good and well executed. Well done! Congrats for the submission!

Submitted

I loved the gameplay and art of this game. had alot of fun playing. Great entry!!

Developer(+1)

Thank you!!!

Submitted(+1)

This was awesome! I liked how the difficulty scaled as a result of how well I was doing. The art was simple and communicated enemies, room layouts, and UI pretty well!

(1 edit)

I really like the art and it's fun to play! Great job!

Submitted(+1)

Nice idea, was fun to play. But the dashing enemies are too op

Submitted

Nice job!

I like the art a lot and the gameplay was quickly engaging and felt good.

The random effects worked pretty well without feeling too painful which is always nice.

Only real complaint is the Sound that plays when rolling the modifier got very annoying very quickly.

Still an awesome entry!

Developer

Thanks for the feedback! We'll be keeping that in mind for the update when that becomes an option again :D

Submitted

Nice game really enjoyed it. Solid 7/10

Submitted

Nice game. I really like the grapich and the movemwnt but the rolling enemies are a little too strong

Submitted(+1)

I really like your game! The concept is great and the graphics simple and effective. ^^

Viewing comments 28 to 9 of 28 · Next page · Last page