Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Palibex

24
Posts
9
Followers
8
Following
A member registered May 21, 2022 · View creator page →

Creator of

Recent community posts

Thank you so much :)))))))

Yeaaah the game definitely lacks some sound work, which is sadly not really a thing i'm good at. I tend to keep it simple to not ruin the rest of the experience... Interesting ideas tho, it didn't think the game in a "reward for skill" perspective at all ! Thanks a lot !

Thanks a lot, glad you managed to make it to the end ! I knew it would sometime be hard to fully understand all the rules, but i thought it was a good thing that players choose to test practically to solve some complicated puzzles. Hope it was not too frustrating for you tho !

Thx ! Yeah there is definitely a gap between it and the previous ones, most of the testers get stuck on it for a while :/

Still some Construct 2 users left on Earth o7 Thx for your feedback !

Wow best game is a lot aha, but thank you so much !

Thx a lot, glad the game felt fair to you 

Thx !

Thx a lot !

Bringing the high risk reward aspect to light was my main objective with the game, so i'm glad to hear that ! Thank you a lot for your encouraging feedback

Merci beaucoup, , la jam était super fun à faire ! Bien joué pour les 64 aha perso je vais bien moins loin

Thank you a lot ! I kept reducing it because people i got to test the game told be it could quickly get annoying, maybe i pushed it too far and should have either left it up or completely removed it

I like the idea and graphics, the timing is quite tight tho and i think it lacks of a way to predict when a good timing could be. I love the names of the knights and i would like to see more than the first one aha

Thank you a lot ! The reward number is the number of points you are about to get if you finish the section, with a multiplier based on your section's length. (it is supposed to make you go for longer sections and therefore take more risks) I'll try to make it more clear somehow !

Very cool and polished game, even tho the last level is... evil. (couln't figure it out and will probably never)

The game was actually good and the controls surprisingly intuitive, gg. I don't how to avoid having a massive drone cloud ending up swarming you (i made it to delivery 19 and it was pretty chaotic aha) (repost because wrong section)

The game was actually good and the controls surprisingly intuitive, gg. I don't how to avoid having a massive drone cloud ending up swarming you (i made it to delivery 19 and it was pretty chaotic aha)

The idea works perfectly ! GG

Thank you very much for the feedback !

Thank you a lot for your feedback ! Glad you liked the concept, and yeah i guess the game is not responsive at all for different screens and i didn't notice..

It seems that i failed at making the game responsive aha sorry, the only control is actually the right click of the mouse, used to spawn ennemies.

My favorite one yet really cool idea

Really cool graphic work ! Also congrats for the effort to have brought a variety of cards and ennemies in 48h !

Thank very much for the feedback ! It was a lot of fun to make, the jam concept was really interesting and i'm really glad you appreciated the game !