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PassbyKamenRider

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A member registered Jul 31, 2022 · View creator page →

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Recent community posts

Amazing game mechanics and concept, had to say it's the best game I've played for GMTK 2024. Great job!

Really love the storybook artsyle and SFX. Gameplay is very straightforward but it got me, congrats!

Tutorials & briefs page under construction, would be available not later than Dec 2nd.

Hi, the walkthrough video for White Room is now up on the itch.io page, I'll also post the link here:

I hope that could be helpful for anyone who got stuck on the game, really thanks for the feedbacks!

Hi haroldisjess, thank you for your feedback. Yes I find out that the mouse sensitivity on the web version is very high (not sure why that happened), it should be normal on the standalone version. I'll find a way to fix that later.

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Hi GREYM2, thank you for your feedback. I just tested both the web and standalone version and they work fine to me. Can you try using commands like "go red door", "go white door"? I'll post a walkthrough later today, if you still got stuck when playing the game, feel free to leave a follow-up comment!

Hi Niven, thank you for your valuable suggestions! We did really hard work on building the atmosphere of the game, and left limited time to construct an intuitive guiding system for the game. We plan to upload a complete walkthrough video of the game later today, and hope that would help! We will also publish a more polished and intuitive version after the jam ends, thank you for playing our game and hope you can enjoy the whole plot in the upcoming fixed version!

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Hi FlippaWeeks, thank you for sharing your suggestions! Yes we really spend (a bit too much) much time on atmosphere building for the game, and we understand that some commands in text adventure part aren't very intuitive. We plan to publish a walkthrough of the game later today for those who get stuck with the game, and will publish a more polished version of the game after the jam ends. We hope you can enjoy the atmosphere of the game after we publish the fix!

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Controls and game details are up on the Ludum Dare page:

https://ldjam.com/events/ludum-dare/54/tetrapolis