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Paul Herve

50
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222
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A member registered Jan 12, 2021 · View creator page →

Creator of

Recent community posts

Yes I have a big species editor overhaul planned which includes procedural spine and limb drawing + scaling.
I'd like to do part morphing as well, but have not had time to do enough prototyping to make any promises yet about that feature.

Sadly I don't have any plans to port to Mac at this time.

I've recently added the first pass of tutorial content, but more will be coming. :)
Are you receiving quest prompts once you've started the game as your species?

Thanks so much for playing the game and for your thorough feedback, hearing these kinds of issues / frustrations is extremely helpful. :D
I'm glad you enjoyed the game and concept even with any early access struggles you encountered.

This is great feedback, thank you. I do plan to add a look sensitivity control for both gamepad and MKB. :)

Currently this isn't planned; but it's a very interesting idea.

No, sorry for the confusion.
The World Generator is only for bug-testing a GPU issue some users with Intel HD / UHD cards are experiencing.

Thank you for sharing :)
I don't know much about Intel Iris cards, but after doing some benchmark comparisons, I'd say this is likely the cause. There's a lot going on graphically.

I've love to know what kind of machine (CPU, GPU, total RAM) you're running the game on.

Yay! I'm glad you're enjoying the game :D

Hi there!
I'm very happy to hear Adapt has a fan!
I'm hoping to get a new update out with some tutorial and questing basics in early Feb.
Climbing won't be released for a while, but is absolutely planned. There's no set date yet, but I'll be working on it after the game is released into early access.

Adapt requires an install to play, browsers simply can't support the game's complexity. May I ask why you asked about browsers specifically?

I've published a number of camera improvements. I'd love to hear your feedback if you get a chance to play again. 

Flight has no date yet, but Is very much coming. Sadly Adapt wont support multiplayer, as the scope was just too large as a single developer.

Once you've courted an animal, you'll be given the option to mate. I've releasing another update today which further simplifies this process. :)

While they will share some logic, hands will likely be part of a separate update set. I'll see where it would fit on the roadmap; but hands are definitely planned.

Sorry, but Adapt is too large for mobile.

The new update should solve the issue causing your eat button to not always work correctly. :)
No update yet on Rebinding controls, but it is on my to-do list.

I will be adding support for changing the keybindings in the future. The game also has controller support as an alternative in the meantime if you have one. :)

You're correct, Wing and hand parts on not in-game yet. :)

I'd recommend coming to the Discord community. :) https://discord.gg/AWuC5W5mKp

Would you be willing to share your system specs? I'm always looking for ways to further optimize.

I'm sorry to hear you're having issues with lag. Have you tried reducing your video settings? Lowering the Grass Density, Draw Distance, Shadows, and Water Quality settings can all have major impact on performance.

Additionally, Adapt is not optimized for on-board GPUs. So you will likely see graphics latency if you're using a laptop with and Intel onboard or other similar GPU.

Thanks for your feedback, and I'll be sure to double check the game's min system requirements to make sure they are accurate.

Thanks for your feedback! And thanks for playing. :D

Thanks for your thoughts. It's awesome to see you're excited for the game, even if you're having some optimization issues. I hope you'll be happy I'm working on some additions that are very closely in-line with some of your ideas. :D

Thanks for your feedback. I'm working on some fixes now for a few controls that can get stuck as you mentioned.
As for lag, make sure to check your graphics settings if you're on a laptop / non-gaming machine. Shadows, draw distance, grass, and water quality can all be a bit much for less fancy graphics cards.

Haha. Thanks for reporting this!

Thanks for your feedback!

Reproduction in the demo is restricted to terrestrial nests.

At the moment, the largest animals are approximately the size of the more medium size trees, but not as large as very tallest trees

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Yes, both flight and Aquatic eggs / vivipary are planned

If you're interested, you can check out the Adapt Roadmap :)

:D

Just spread the word :) the biggest push right now is for visibility

Possibly. There are no confirmed plans at the moment, but I would like to do some prototyping down the line for more coloring options

Adapt will also be available on Itch again. Orders are only disabled temporarily.

Initially through Steam. but I'm exploring other PC platforms, as well as Switch porting.

Digging is planned. Come check out the Adapt Roadmap.

Yes! Still hard at work. :D

Flight wont be for a little while, but it is coming! Here's a link to the Adapt Phase 1 Roadmap, if you'd like to check it out. :)

Before mating, you'll need to increase your relationship with another animal of your species. then you should be given the option to court.

The next update will also feature some improvements to simplify this system. :)