Yes I have a big species editor overhaul planned which includes procedural spine and limb drawing + scaling.
I'd like to do part morphing as well, but have not had time to do enough prototyping to make any promises yet about that feature.
Paul Herve
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I'd recommend coming to the Discord community. :) https://discord.gg/AWuC5W5mKp
I'm sorry to hear you're having issues with lag. Have you tried reducing your video settings? Lowering the Grass Density, Draw Distance, Shadows, and Water Quality settings can all have major impact on performance.
Additionally, Adapt is not optimized for on-board GPUs. So you will likely see graphics latency if you're using a laptop with and Intel onboard or other similar GPU.
Thanks for your feedback, and I'll be sure to double check the game's min system requirements to make sure they are accurate.
Thanks for your feedback. I'm working on some fixes now for a few controls that can get stuck as you mentioned.
As for lag, make sure to check your graphics settings if you're on a laptop / non-gaming machine. Shadows, draw distance, grass, and water quality can all be a bit much for less fancy graphics cards.
Yes, both flight and Aquatic eggs / vivipary are planned
If you're interested, you can check out the Adapt Roadmap :)
Flight wont be for a little while, but it is coming! Here's a link to the Adapt Phase 1 Roadmap, if you'd like to check it out. :)