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peterhil

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A member registered Jul 22, 2019 · View creator page →

Creator of

Recent community posts

Thanks. Yeah, I know the cheats were there – I’ll polish the game on next version. And anyway the cheats does not really help you much. :-)

On my first try, I did not really get when to select cards and when I have to click the lower right button. Great theme and implementation though! I just think it would benefit you needed to click less on the action button on the lower right corner.

Another workaround it to install Itch.io app for Mac, and install the web version there.

Same here.

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On Mac, the app version does not even save the sound. Or at least I could not find where it would save them.

I see you built a Mac version. Does it work on MacOS 10.14 Mojave or 10.12 High Sierra? Many games seem to be built against 10.15 Catalina SDK…

I just updated the game guide on the README.md.

Thank you! The explanation could be more clear.

In the next version there could be some indication of the balance on the tree and by highlighting the counts that are in risk of becoming unbalanced.

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The game board is randomised without any checks on movability, so it can happen that you are stuck in the beginning if you are surrounded by the dark hexagons. Just start a new game in that case.

For advancing, you need to first collect two diamonds or gems for the Malkuth level. Then you start to get moons for the second sephirah, which is Yesod. When you have three gems and two moon, you start to get Hods (Mercurius) on the boards and so on.

I just added more information about the symbology and philosophy on the game page, that acted as inspiration for this game.

Yeah, the game would benefit from a short user guide on how to play.

Game objective:

The objective is to collect the things on the game board in such a way, the you always have at least the same amount of things for the lower level as for higher levels – otherwise you slip down back to a lower level, and lose the things collected above that level.

You win, when you reach Keter – the topmost Sephirah. This is a Lisp Game Jam submission done in 10 days, and I did not have time to do many things, like announce the victory on reaching Keter.

Movement:

The basic movements are up and down arrow keys, and the A, S, X, Z keys for diagonal movements. On Yesod level you can wrap around the board edges, and on Tiphereth level you can move sideways with left and right arrow keys.

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The game is also available on the Tic-80 web site: https://tic80.com/play?cart=2302

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Move the player hexagonally with keys: Up and down arrow, and A, S, Z, X for diagonal movements.

Yesod gives you the ability to wrap around the board. As a peacock, you can more easily move sideways.

The graphics are stylish and game play seems crazy fun, so I would like to try this game, but there is only a Windows version.

Is this game written for Windows only, or would it be easy to also export a Mac and/or Linux versions if using some game engine?

I would be willing to pay some dollars for this game.

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Tic-80 has 240 x 136 resolution, is that ok to use?

Maybe leave one blank line at the bottom if the height needs to be 135px?