Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

John

10
Posts
2
Followers
A member registered 65 days ago · View creator page →

Creator of

Recent community posts

I felt that sudden sense of urgency when it got dark and I had to head back, I was really hoping to be able to fish though haha. The music felt like it was coming from the monster/fish I thought that was cool. Your water and atmosphere was well done. I think if I could turn the light manually to spot the fish and obstacles that would really up the intensity. Well done!

Really fun! I enjoyed the upgrades, almost wish it was structured more like a roguelike, where you go as far as you can while buying upgrades during gameplay. Some SFX would really add that layer of polish it needs. One of the most addicting games I've played in his jam so far, good stuff!

I liked the concept, I couldn't tell which driveway to park the cars in, didn't seem like there was any indicator. Maybe the reverse would work better, have a big lot of cars you have to identify from, and bring them to a same drop off location. The driving mechanics felt good!

Took me a second to understand what was going on, but overall enjoyed having to figure out the rule for the level. I think the 2nd level could have a little more leniency when doing it wrong, I understood the rule (I think haha) but felt too tedious.

Played smooth and jumping implementation felt good!

Liked your dash mechanic and the feel of the jump, I made it to the end! Just really wanted a reset button haha.

I know you didn't finish it how you'd like but well done on creating what you did. I enjoyed the visual style and overall aesthetic. Cheers!

Loved the fuse mini game, really well done. If you had a pinch of narrative I think it would go a long way,  your gameplay and systems were excellently made, I quickly understood each panel.

Intuitive controls and mechanics. Gameplay was FUN, but I felt the bosses could be a little more challenging. Really loved how much strategy you managed to strum up with the cards/powers. The narrative aspect of gaining new powers related to the boss was amazing. Well done!

Really liked the overall design, very cohesize. Cockpit view was a cool choice for getting status feedback. Well done had fun!