Yeah stuff happens the game is definitely better because of it though and you got to play a better game at submission time it wouldn't have been as well liked I guarantee it.
PickleOstrich
Creator of
Recent community posts
I believe the knife by default one shots every enemy in the game but it is a little bullshit to have to walk into their 100% accurate bullets. As far as your music concerns the idea of the mashup was mine it's just kinda the stuff I listen to lol but I will acknowledge it's appeal can be a bit niche. Thank you for playing though we'll keep it in mind for future iterations.
I enjoyed the music although I think some of the sound effects were a bit hard on the ears. I think the fact the orientation of the cube had to match frustrated me a bit because its hard enough to get it to line up properly. Overall I enjoyed it and thank god you didnt do that 45 degree angle other games had that is literal pain. Another small complaint which is really a compliment is it ended too soon but really thats a dumb complaint because it was a game jam.
Loved the art. The dice rolls are a cool idea but in genre about choice leaving it to rng kinda ruins the point either way I think it was handled well enough to not be a big deal and if you didnt have it it wouldn't fit the theme. I think having the gauge be at least a set amount of choices would be ideal instead of based on the number you get.
I just finished your game and I thought it was nice although my only real complaint is it kinda feels like trial and error at some points. I played this all the way through though which I don't do with all games so that is a testament to the game itself. The music was very relaxing which was a touch I appreciated. Also I think you should change the goal block because at first I assumed you had to land a 1 to get it which made the beginning level a little frustrating but I figured it out pretty quick anyway.
I agree with you on the health stat being low at the start being an issue you are 100% correct. I'm curious if you could elaborate on why the visuals didn't click for you as I was responsible for almost everything in that department. I think most of your criticism is valid I'm just curious because I would describe my art style as crude but I feel like you said it not as a compliment.
This was really fun but it was confusing at first maybe have glowing borders around the stats could make it more clear what you have to do but really once I got into it I really enjoyed my time. I think the biggest issue here and to work on next time is clarity because everything else I enjoyed a lot.