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Dice Declare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1304 | 3.160 | 3.160 |
Creativity | #1306 | 3.400 | 3.400 |
Overall | #1544 | 3.213 | 3.213 |
Presentation | #2174 | 3.080 | 3.080 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are dice everywhere and they roll
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really fun game, and good use of the theme!
Love the "TV game show" vibe, quite fun !
Love the simple artstyle and gamplay. great work for a game that was only made in 3 days. great work!!
got limited ammo 3 times in row
I like how there are multiple modes, but the 3 FPS gameplay makes it painfull.
oh sorry it ran fine on the tests I did ¯\_(ツ)_/¯, glad you liked it
Good job. I think it would be nice if there was any progress feel. Also, the game is not starting if one dice happens to fall over another dice but we can't say it's a game-breaking bug.
Game was fun, though a bit easy a lot of the time IMO. Problem with randomised gameplay is you can get really easy levels many times in a row, and that makes a difficulty curve impossible. Shooting with the 3rd person camera is also really difficult. The rolling animation with the shadows and everything was really cool though, and the game kept my attention for a while :)
Having multiple gamemodes really helped to shake up the gameplay and keep it interesting. The gameplay feels solid and fits the theme really well. The controls could use a little work, especially in the over the shoulder camera, but worked well enough and didn't significantly hurt the experience.
I enjoyed the variety of having so much of the game controlled by chance. I also think it was a good idea to keep each level short so that you can play a bunch of them. I also liked the art and appreciate that it could be either top-down or third-person.
this game gave me a migraine because of the base and color choice I'll be honest it was not pleasant to look at or hear
I really liked the vibrant colors and the angle that the dice were falling!