On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

PicoSpace Industries

47
Posts
4
Topics
3
Followers
1
Following
A member registered Sep 05, 2023 · View creator page →

Creator of

Recent community posts

Hi Aender,
What is the license on these? I'd be interested to use them in a game (MechJam V entry).
Thanks

Sweet & Simple, literally the easiest rocket game I've ever encountered!

(7 edits)

Currently I’m programming Godot, you can check my profile on games I’ve made. 

I’m looking for help with help with all aspects of developing a game:

- 3D Models for Mechs

- Level Design

- Sound Design and SFX

- Extra Programmer (specifically on NPC likely using Limbo AI) and Animations.

I have ideas of some mech game ideas but I’m open to a more collaborative effort as long as there is a form of construction/design 🚧.

I’m looking for people who want to form a team to develop a mech game. I will be covering the process in a series of videos on my channel (not sure if that's an insentive or desentive for people, but it means this game will get extra eyeballs on it from my 8000+ space-game loving fanbase).

PicoSpace Industries YouTube Channel

i did like it!

Nicely done! Onwards and upwards!

i mean you really nailed the theme!

you got to watch out as you can’t see down so it easy to run into things (especially on the back section).

Oh another Sub game!

I guess we know who the imposter was!

Nice, in that I feel alone now way!

The Icon of this game does not match the look and quality! Nicely done!

Lost on a ship = isolated!

I like the 3D world, I hope to do one of those soon too!

I mean I do feel isolated playing this game...

Neat concept, the falling down the holes reset took me a second to realize what was going on.

It was creepy, when do I get out of here?!?
Voice over stuff was awesome!

Very neat idea!

I swear officer, that house just popped out of nowhere!

Not sure what they were but they talked alot and were tasty!

Amazing handdrawn artwork!

yeah, my only grip is I don't know why they were getting sick :(

Over 400 Sheep before disaster! What a fun game!

The only button that works is "exit" :(

Your game folder structure was far better than mine!

The game is 3D so more than a potatoe may be required. Sorry that you couldn't find it playable!

Really enjoyable, quick note: after cut scenes my astronaut would get "stuck" so likely a code tweak there to ensure you kick out of cut-scene mode.

"It was me lets finish the deal" and then the game exited. Otherwise I felt very isolated.

What system specs are you trying to run it on? First time we heard of the game crashing.

Oh man! If we could of teamed up (inside sub and outside sub games)! Maybe next time!

Oh man! If we could of teamed up (inside sub and outside sub games)! Maybe next time!

I now feel cold, and very empty! I love the graphics and that fact you can fire topedoes!

Curious as "no commercial" but my channel is monitzied so any video I make I do get a bit of money from the videos (even if I turn monitization off for that specific video it still technically helps the channel indirectly). More a curiousity as I tend to do sci-fi and zombies (depending on the art pack) might not fit but I have an "idea" if there are the right elements at play.

Well I managed to figure how to make an animation!
 Oooh... water!

Thanks everyone for the suggestions, I'm going to give pixelorama a go for this Jam.

thanks, Jakey provided the sounds and I applied them the best I could.

(2 edits)

thanks Totis! The death sequence is dynamic, basically I swapped your fictional sub with a broken one! So depending where you die it’s slightly different.

I did find the hidden city so it’s doable but I’d list its difficulty as “Hard”. You can be down at the bottom for a long time but if you bump a few things you leak oxygen at every increasing rate!

I'm wondering if there is specific tools I should look at using for an animation with pixels?
Right now I have Affinity Bundle, Procreate, Krita

the game SubDiver is Godot. The video I linked is when I was modding games in Unity.

Well that is certainly polished lazer work right there!

Thanks, glad it did!