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Pikpik Factory

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A member registered Aug 23, 2023 · View creator page →

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this is a great question - I don't wanna say too much and spoil later elements of the story, but i'd say my explanation would probably be that The General has access to some sort of hypnosis / mind control machine. think, hypnotic radio waves - they don't work on Pikmin because they're plants. 

Yeah, I should have put this in "Known Bugs" - its specifically an issue with when the same sound overlaps with itself - it boosts the volume. Gonna try to fix this for 0.07, it annoys me as well lol

Yes, soon. It's gonna be minor - fixes for how fire spreads, mud deterioration as Pikmin walk over it, and some other minor stuff. This time of years is nuts for me with work & the holidays so updates are gonna be slower for a bit.

thx for bringing this stuff up - 0.05 is literally going up momentarily and I haven't addressed almost any of these things yet, but I've noted them all. appreciate the feedback, it really helps!

Thanks! Ice and Glow are the only two that I don't think will make the cut, at least as enemies, Bulbmin (won't trigger most tower AI, basically "camo" enemies) and Rock (immune to crushing like Cannon Beetle boulders etc) will definitely be coming soon

got it! Should be easy to disclude bridges and other UI elements now that i have the placement system in place, thx for the input. Also i've encountered a few more glitches, such as weird Pikmin behavior when they get electric-shocked and poisoned simultaneously and the ability to permanently electrify water if you use the shock in the right spot / rhythm. Work on 0.03 begins...appreciate the help!

Hey - implemented fixes for the tower placement! can no longer place behind menu, on path, etc. among other changes. version 0.02 is live right now, give it a try! i'll keep the Porquillion in mind

thank you so much for the feedback! adding a fix for restricting tower placement is definitely one of my big upcoming priorities, agree that they shouldnt be able to stack / be on the path / water / air etc. I went with click-and-drag, and single-placement tools just to keep everything to the mouse for now, but you make a good case for other options. Will keep in mind all of your criticisms for sure, and the nectar disappearing is interesting, haven't encountered that but I'll look into it, thank you!

Oh, yeah, duh. Sorry - for some reason I was thinking Beady Long Legs. Man-At-Legs and Gatling Groink are two that would definitely work with projectiles. I'll keep it in mind, thx

nice! awesome software for beginners like us

Man-At-Legs is iconic enough for sure but having a hard time imagining how it would function, if you have any ideas throw em my way!