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pimpedpixel

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A member registered Mar 08, 2023 · View creator page →

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Never knew that… That Time Machine in that episode looks so good, it must be an original setpiece!

Ah, love this theme. Made this pixelart rendition of the Famous time machine once.

Used the city soundtrack in my devlog video : https://youtu.be/xUAr5Z1_3K4?si=BDCI-6m1OovJ1YaO It seems very suitable for coding timelapses. Will apply it to my Boris Johnson miniadventure too. Love the style of the music and will definitely buy more of this!

That is possible, but I would have to port all the adventure script code to my new engine that powers Pixel Parody! It was developed in Objective C. In theory I could also produce a port for win64.

Looks absolutely stunning! Great pixelart style!

Indeed, but It was the best I could do in 1,5 days of work

Wow looks great [zombie mode] Arrrghh… must actually work, but wants to test this now… Restrain myself… Will check it out tonight…

Thanx ! That is always good to hear!

Love these games as I also made a LucasArts inspired 9 verb point and click for my own enjoyment. Lucky to have found this gem between all the other games. Had to use the itch app to be able to launch the game on Sonoma on my Mac. Bought you game as I know how much time and love it takes to make this.

Thats awesome ! Will definitely chrck them Ou

Take my money…. Used your previous pack for my game Pixel Parody (in prototype phase) in some mini adventures. I have used the Indiana like sahara music in the Petra mini adventure btw!

It is an amazing fit for a lot of stuff I do. And used it for some devlogs too. So keep on making this great retro music, even if it is only for me!

Oeh, nice! Love the graphics. Will start my Windows machine this evening and play the demo. I love the style and myself make stuff with this kind of style too

Will it be a talkie? (voice acting)

Hmmm, I totally forgot the “Yikes , Don’t sneak up on me like that.” Line of dialog. I have seen that in many p&c games. It might be a cliche and therefore very funny to put it in.

Beautiful artstyle, and voice… great!

Wow, looks great. I love this!

Looks great, brings back memories. Unfortunately I lost my Amiga 500 long time ago. Any suggestions for an good emulator on Mac Osx Apple Silicon?

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The style looks great and reminiscent of those classics. I will give this a try! Can I start with III or am I missing too much context?

Hi, yeah I was expecting poor performance on a very experimental web assembly kind of packaging. It runs on TeaVM, and this lets you run Java based games as a Webassembly package. I was surprised it ran anyway. So this was my chance to learn Kotlin on top of Libgdx and WASM.

Libgdx is A very basic but complete Game Framework, similar to Cocos2D. I know Godot and Unity have better web support. I will look into it, but I like to go ‘low level’. But I might change that opinion once I have more focus on Game Design and Playability

Aaah, brings back memory of my first hand held device the Classic Monochrome gameboy that ran on AA batteries (that’s also telling me that I am getting old…) Love the classic sound and graphics and the One button gameplay was very well executed!

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I have used the tiled editor some years ago for my point and click adventure ‘The Lost Adventures’. Thank for you making this extremely user friendly tool! I am thinking again to add support for tile based rooms in my point and click engine that drives ‘Pixel Parody’. I chose not to go for tiles because the perspective is always fixed. But I remember that whipping up new rooms was fast in those days….

Allthough I liked the nes and gameboy style. I think this new look will benefit your game ! I also made a gameengine switch, from Cocos 2D to Libgdx and you learn a lot new things along the way…

Wow really adds a mysterious vibe to the scene.

At first I thought… How long should I hold space to move. But then the (arcade) coin dropped on me. Great visual. Love pixels (duh) so love the pixelart. And yes I think it ticked of all the One button Jam goals. Great game, great effort!

This is very well made game. Very well thought out controls. Also as a pixelart lover I like the style of the game! 10/10 , also great music and level design Best what I have seen thus far

Could be a minigame in Grim Fandango! Loved the claw, beautifully made. Miss the dangling when it moves and loses the present. Or am I playing it wrong? Well done! It pops out of all the submissions thus far!

Love the Pixel art, that’s why I have pixel in my name. Great thought out controls. When you frantically need to move away for an enemy, you forget that double tap is attack ! Music is also getting on your nerve in a good way! Very well done!

Great game. Wow and great music too!

It’s more challenging than I thought and had great fun!. Had a crash and memory warning after play 3 by the way… Maybe because I am playing in Apple’s safari…?Warning seen here

Coool looks great!

Fun game ! I loved it. Laughed a lot !

Fun game ! I loved it. Laughed a lot !

Not an animated image. I was stuck in midair. Big fail, so I won!

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Always when I enter the gameplay stage during development, I run out of time. Will see if I can patch glaring issues. At least enemies should respawn and You Won screen.

Love these kind of games! Kudoos

Like the visuals and gameplay. Thanks for sharing the sourcecode, will peek if I can learn new tricks in using Libgdx

Did not have a linux box myself to test it. But have downloaded UTM for my Mac so i can run a distro to verify a runnable jar.

So many things not finish, too much scope creep. Horrible coding at the end. Testing was barely done. But somehow relieved that it is playable.