My favorite app for working on C64 pictures!
On macOS 15.x you may experience that Multipaint won't start anymore. Even with the known tricks for unsigned apps...
There is an app for that called "Sentinel". Search at GitHub for "alienator88/Sentinel" and be your own Gatekeeper!
Remember, you will NEED OpenJDK 17 (or higher) + Download the Multipaint P4 version!
pirat28hh
Creator of
Recent community posts
Another question I can't solve.
I edited a nicht Map in the Display mode "Bitmap - Multi-colour" but struggle with getting it displayed in ASM on my C64.
Can you give your users in ASM an complete example who to display a "Bitmap Multi-colour" map / screen.
In my case I just have a screen - no tiles just the font and a 40x25 char map.
I also edited a map (40x25) in Text Multi-colour and when I export the data I thought I would see also the colour data ($D800), but in the ASM file is only charset_data, charset_attrib_L1_data and map_data.
macOS Ventura 13
PixelOver 0.12.1
- new picture (320 x 224)
- activate indexation
- palette is empty
- try to load a palette (click on open) -> nothing happed
- try to load a palette again -> program crashed
Godot Engine v3.5.1.stable.custom_build.4b03bf0b7 - https://godotengine.org
OpenGL ES 3.0 Renderer: Apple M1
Async. shader compilation: OFF (enabled for project, but not supported)
ERROR: Error parsing JSON at line 0: Expected 'true','false' or 'null', got 'palette'.
at: parse (core/bind/core_bind.cpp:3282) - Error parsing JSON at line 0: Expected 'true','false' or 'null', got 'palette'.
ERROR: Error parsing JSON at line 0: Expected 'true','false' or 'null', got 'palette'.
at: parse (core/bind/core_bind.cpp:3282) - Error parsing JSON at line 0: Expected 'true','false' or 'null', got 'palette'.