Not a problem friend, great effort!
The error is right here, there's some tiles misplaced, I don't know if that's what you intended but to me it looked rather weird! Glad I was able to point out the paths, those stuck out to me!
Therapist: VX/VX Ace style Reid isn't real, he can't hurt you.
VX/VX Ace style Reid:
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In all seriousness, VERY good! I love the shift between RTP to something unique! The music is a very good rendition of a few MV tracks that I recognize!
Harold is a good boy and I wish to protect him but he's so dumb, man didn't even know what running was, poor lad.
Anyways, gameplay! I like the First person battle system, really added to the feel the game was trying to go for. While the idea of teaching Harold moves in battle, it got stale after a few fights but that's just me. I never felt like I was being overpowered say for maybe the end portion but I could've been underleveled or missed key skills.
There isn't much a story and that is shared with some great A dialogue! Reid is in constant suffering and Harold is having the time of his life!
One nitpick, there was a track right as Reid was transported to the other world that was kinda grating to my ears but that could just be me.
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Very different from the rest of the entry, I'm very impressed! I hope to see some more in the future!
The spinning, the magical light sheep, the rock puzzles and whatever happened to Harold 8! Honestly, the second rock puzzle game some headache but I once I realized what I was supposed to do it was easy sailing!
All throughout I was going "If these guys were in a horror movie, they'd trip on their shoe lace and get poked by a pencil." "How many Harolds does it take to change a lightbulb? None, cause they don't have anything in there to begin with!" that's what was going through my mind anytime ANYONE opened their mouths.
Jolly good show! The best part of this game was the writing! I can't get over the spinning of fear from the slimes!
Multiple endings, sweet! There was very little gameplay besides some small events here and there but the writing totally made up for it! The whole HTML game was here which was fun to see and to see them post adventure was pretty neato!
Honestly the one nitpick I have is the paths are not autotiles so they look weird. There also was a singular mapping error in the map with the Witch.
Overall, balanced game, not much gameplay but the writing made up for it! Had a fun time finding all of the endings!
WOW! This game was very good, what we have here is almost a complete package all in this short time frame.
Gameplay: This games uses that speed bar battle system, apologies I don't know what it's called. (You can see it in the screenshots!) I felt the speed was very good and I could plan my moves using it very well which some games do get wonky with that. I felt most of the skills had a use expect for the smoke type skills that raised you evasion, I didn't notice any improvement in my evasion.
Story: Oh that was wonderful, a lot of the story is told through daydreams hence the name. That's a very interesting way of telling a single narrative! The writing was hit or miss, I wanted to punch Reid in the face, all is well!
Overall superb! I really hope to see more of your work someday if this is what you brought to the table! Great job!
Very different to the norm, we got ourselves an atmospheric horror puzzle game! Interesting!
Story: The story was simple, Reid wakes up and has no idea where he is so he walks around just to figure what's up and the creepy stuff starts happening! That's a gist of it!
Gameplay: You walk around and click on things for the most part, which for someone like me was pretty cool. Most things you could interact with, the light, the dolls, the phone, etc. Other then near the end, it was mostly walking.
The painting puzzle was cool, I thought of the solution as soon as I saw a painting of a particular person's image! So that was a neat realization!
Overall, short sweet and down to the point! However, you really need to be the type of person that enjoys these types of games to get the full enjoyment of them. Hope to see more from you!