Thank you!
Right! I wanted to add images that go with each action and result. So if someone goes to collect wood and they find a big tree, then a big tree would be displayed to the player. I think this would have made a big difference in the game feel. However, I kind of ran out of time so I wasn't able to add that.
Thanks a lot for playing and also for the feedback!
Pixel Eggplant
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Thank you so much! I took a lot of inspiration from 60 seconds, so I’m happy to get that feedback :D
Yeah, I also think it is too hard haha. Unfortunately I didn’t have time to balance all the events and items as much as I wanted to.
I learned that making games that require a lot of testing and balancing maybe isn’t the best idea for a short game jam haha.
Thank you very much for the kind feedback! I'm happy to get some nice feedback on the fire detail :D
I haven't done pixel art in a while, and my initial fire idea was much simpler but it turned out in a way that I was proud of.
I totally agree that it would be better with some more interesting events and different paths that the "story" could go into. I had plans to add a lot more, but unfortunately I ran out of time so I had to cut it.
Thanks again!
Very cool idea. I really liked the design and the character was really cute! Also, the puzzles were very readable even in the low resolution and also great implementation of the theme.
The puzzle design was also very interesting. I liked how you needed to freeze the elements in the third level for the bullet to pass.
I did experience a small bug? in the third stage where my character got stuck on the platform and didn't want to unfreeze or move anymore. In any case, very good!
I finished all the levels. The design was simple and fun, nice work!
Only thing is that you seemed to deviate from the restrictions a bit seeing as there are more colours than allowed in the palette and also there are some areas where the pixel resolution is smaller than what the Nokia3310 allowed.
Other than that nice work!
Nice work! The animations are really nice for this low resolution! Super readable and satisfying. While the sound design is simple I think it fits very well and I can imagine playing this on a real Nokia3310!
I do think that some of the text in the UI doesn't actually fit the limitations of this game jam though. It seems like it was a lot smaller than the limited resolution of 84x48.
Otherwise, nice work!