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PixelGoblinForge

30
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A member registered Jun 11, 2023 · View creator page →

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Looking Juicy

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Hello everybody! I have just released a new Fantasy Fruit Pixel Asset Pack for you all to enjoy and it goes on the sale with my other packs for my current full mega pack sale for this month. If you are interested in some pixel art asset packs for your games or any other project for dirt cheap feel free to take a look! I will be adding more pixel asset packs to the bundle as the month goes by, so you can wait for that or buy it later with a 60% off.

Click Here To Check My Page Out!    Click Here To Check All My Asset Packs!  Click Here To Check My Limited Mega Asset Pack Bundle Sale!

Pixelated Fantasy Fruit Asset Pack (91+)

Get it now! 60% off
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Hello Developers and Artists! I've made the 2 part of the Pixel Shapes Pack series, you can obtain it on my page for any of your projects:

Click Here To Get The New Asset Pack!  Click Here To See All Of My Stuff!

Here are the images of my current asset packs!




Hello! I've created a few sprite pixel art packs for anyone who needs sprites for their projects. You can check them out by clicking the link below.  Click To View My Page!  Click Here To See My Packs!

Here some images showcasing  available assets!

16x16 Pixel Shapes Pack 1 (100 shapes)

Simple Pixelated Flag Pack (194 Countries)16 x 16 Pixelated Asset Pack (90+ Items)

I like the game man, it's truly a form of art!

I'm glad you liked it! In this case they just stole it, or I guess took as there are no more rules/laws in their world so everything goes. However in the finished game you will have custom (randomly generated) cartoony guns like in borderlands and indeed will have to buy, find and sell them with the Diego Sanchez chicken

Thank you for the much needed criticism and I'm glad you liked the style/idea. I've spent like 3-4 days trying to fix/make the enemy, the limb system made it really hard and I wasted a lot of time because of that.

It can't be, he noticed me! Thank you man :)) 

Sorry for the gameplay being *ss but I hope you liked the Aesthetic/Idea

Thank you for playing. This is main issue with the current “Jam version release state,” in my opinion as well. There are several aspects, like the camera, character, aiming, tutorial, etc., that need fixing or adding, but, I’m mostly disappointed that the tower defense aspect which was intended (at the beginning of game dev) to be the game’s highlight (gore, physics, and tower defense), turned out to be quite ass. Sadly I ran out of time resulting in the defense part being almost non-existent. I’m glad you liked the concept and gameplay though!

Thank you i really appreciate it, probably the best compliment / feedback i got in any project ever

Good idea well done

Thank you for the complement and the constructive criticism! The iso view was meant more for the version of the game where you will be able to place turrets and other different defensive objects (I didn't make it in time, which is sad as it was supposed to be a big part of the game), currently it is mostly for the sake of having options when it comes to the camera (I'm also thinking of possible first person view later), tutorials and streamlining in general is a good practice and i will try to add some, but, i do like freedom of choice in my games(terraria for example) so i will try to keep it to the minimum (or add an option to skip tutorials, not sure well see how it goes)

I like your game G 

I came playing this 20/10

Good job, impressive for 14 days

Thank you, can you explain a little more about "Feel good" i really like criticism so it would help a lot

Thank you! They do add to the atmosphere of the game (basic system but does the job well) 

I'm using the old LG tv that i have, 1360 x 768 (It's says in the display resolution settings), however i don't have any similar issues with everything else, my game and other are mostly fine, try my resolution if it works then the issue might be with something else

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Good aesthetics/ concept, however I can't finish text at the laptop so can't progress, the window of the text is blocking the finish button (I've tried pressing every button and clicking mouse)

Edit: I also tried restarting the game and nothing changed

I really liked the concept/gameplay, visuals and sound design (which is basically everything a game has to offer anyway now that i think about it) Impressive, well done.

Thanks ) I worked my butt of to make this glad you liked it, means a lot!

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Lol, thanks for playing

Edit: It's coming

Thank you! It was supposed to be more of a Tower Defense with dark humor and gore, but i got carried away lol

Well done, give credit where credit is due, you will probably win.

Thanks for the feedback. The idea was that it's a speed run game and it's supposed to be hard. I don't know what do you mean about time constraints you can complete the game in an hour if you wanted to and then improve your score in the next runs. No unfortunately I can't, no modifications are allowed after the game was published on the jam.

Notice: I've tried to make it better in many ways but with the time given and the skill that I have as well as making the game solo this is the best result that I came up with

Very good feel to the game, feels professional and the sounds and music are really good. I especially like the screen transitions and camera shake effect when landing, good job

Thanks for the detailed feedback, and  i agree with everything you've mentioned

Thank you for the feedback, i forgot how to code that (even though i did that before in some project but i always forget everything later on) and then i just decided to leave it as it is, the laziness won that one

Thank you! I tried to make it a balanced experience

Thank you for your feedback  i really appreciate it,  and i wish you good luck as well