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PixelsNova

18
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2
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3
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A member registered Jan 17, 2021 · View creator page →

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Thanks you very much :)

Thanks you :)

Nice concept but I encountered some problems: 1) Sometimes the "enemy" was generated in front of me which makes it really difficult to start 2) It would be much easier if when I took a crystal you would hear some sound effect because sometimes I can't understand whether I caught it or not 3) Some crystals almost spawn inside the walls which makes it difficult to get them 4) I don't know if it's intentional but you can shoot with the left button

(1 edit)

Really nice game

Ok thanks for the advice I will apply it in my next games :)

XD

Thanks for your feedback, I'm very glad you liked it :)

Hi, I know that this graphic is not very reminiscent of ps1 graphics and when I started this project I really underestimated how difficult it would be to create it. I still hope you enjoyed it :)

Hi thanks for the compliment, I'm sorry that my bad level design didn't make you understand much I can tell you that first you have to go towards the end of the road always straight and in the central road there will be a door :)


Hi thanks for the compliment, I'm sorry that my bad level design didn't make you understand much I can tell you that first you have to go towards the end of the road always straight and in the central road there will be a door :)

1) Thanks for the really appreciated feedback :)

2) My secret is only to lower the resolution of the game (In this case with unity I used a Render texture) but I did not use particular shaders, for the materials I only scaled the resolution of the image to 128x128 pixels

Hope you liked it :)

OK :)

Retrograde Jam 2 community · Created a new topic 3D game

Can I make a 3D PS1 style game?

Can I ask you something? Is the background done in 3d?

ok

Is chromatic aberration allowed?

B&W Jam community · Created a new topic Game Menu

Does the game menu also have to be black and white?