Surprising to see a 3D game in this jam, but it does give that early-3D games vibe for sure. I like the atmosphere of it, I just wish the mouse sensitivity was about 10 times higher. I found it very difficult to play because of that
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Project A's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #15 | 3.188 | 3.188 |
Graphical Presentation | #16 | 3.563 | 3.563 |
Audio Design | #22 | 2.688 | 2.688 |
Overall | #23 | 2.948 | 2.948 |
Fun | #24 | 2.500 | 2.500 |
Era "Feel" | #24 | 2.938 | 2.938 |
Overall | #25 | 2.813 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
love the graphics, but I wish there was more sound in the environment, some wind outside and low music inside. But great other wise.
love the graphics, but I wish there was more sound in the environment, some wind outside and low music inside. But great other wise.
I was really hoping there wasn't going to be a jump-scare.
It seemed like an interesting idea but sadly was overall a 'meh' experience to me. The graphics do seem to fit into the early 3D era, though I wasn't really apart of it aside from the N64 era. The mouse sensitivity was a little off too, took me quite a bit of turning to turn around.
Nice PS1 feels!
The graphics downgrade works very well, realy turned the game to look like a PS1 game. The atmosphere remember classicas like Resident Evil or Silent Hill, but the controls are more similar to Half Life.
For me, it's very nostalgic and is nice to see something different from 2D games here.
Good work, it's very spooky ahhahahhaa.
I realy enjoy! S2
EDIT: I booted it up a second time, and this time I have found the game! The first time I played I walked to the gate and the game just sent me back to the spawn point. I have re-evaluated my score.
Well there isn't really a game here as far as I can tell. If I missed something let me know and I will re-evaluate it.
As a "tech demo" it has some positives though:
-Strong atmospheric sound design
-The pixel/distance shader is quite interesting, and definitely reminds me of the PS1
The shader looks like you put a lot of work into it. Care to tell more about it? (You don't have to tell me your secrets, I'm just curious about what inspired it, how that might relate to the PS1 hardware etc.)
I wanted to apply a CRT shader to my entry, but don't know how to make one.
Good job about the 3d PS1 graphics, the game atmosphere makes you feel tense. The controls are okay for a first person game, I couldn't understand the objective here, I think if you add more to the story this can be a great game.
I just don't feel it participating on this jam, maybe for a FPS or Horror Jam.
I think you've done a really good job going down the 3D route while staying faithful to the retro theme. The low draw distance and added aliasing really do give this game that late 90s PC game kinda vibe. I really liked the atmosphere of the game too- surprisingly immersive. I have to say though that I couldn't figure out exactly what I'm supposed to do. I explored the area as far as I could, but I didn't really find anything. Did I miss something obvious? In any case, really nice work man.
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