Awesome use of the theme and all the mechanics flow together very well especially moving to specific platforms to make the boss vulnerable. Bosses are fair and I know exactly what I did wrong each time I die. Simple but appealing visuals and simple game mechanics, yet hard to master giving the player room to grow. Also love the idea of randomizing the bosses by having little orbs come out of a gumball machine. Very clever!
Honestly, probably the best in this jam. Great work, Douckdouck, especially as a solo dev!