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Pluixel

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A member registered Apr 24, 2018 · View creator page →

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Nice challenging mechanics. Adding an help menu and walkthrough are a ncie touch !

(3 edits)

Major Problems

- Generation doesn't follow properly the value of probabilities. So concept fall apart but game is still fun.


Minor bug

- Probabilities can go negatively which is not intended.


If you want to play the game how it was intended i will release a  post jam version that fixes everything.

Ok got it thanks !

Alright let me explain my strategy to get good pixel art in no time. I used it during this jam and this was really effective.
First as i was working in a group, we decided of an art style. We chose cute pixel art.

My process is to find an example of a pixel art that match the style we needed.


Then reproduce it on my pixel art soft.

And play with it to get what i want and be sure that all art have a consistency.


Here's others examples:


To break repetition we thought adding event happening randomly that change the rules and adding layers of complexity in the rules. Like ghost are friendly now. Or blood moon, you have to treats monsters and trick children. But unfortunately we didn't get time to implement it. Maybe in the post jam build.

Just to be sure i was talking of the itchi.io game's page presentation, not in game presentation. Still same answer ?

Hope you'll enjoy my game ! https://itch.io/jam/mini-jam-66-sweets/rate/808232

Can i update my submission to change the presentation of the game (adding a logo, adding videos, etc ...) ?

Nice game! A bit hard for me but a great concept. Simple enough to be fun and hard to master.

Hope you'll like it ! https://itch.io/jam/mini-jam-66-sweets/rate/808232