On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

PNGameStudios

24
Posts
2
Topics
6
Followers
21
Following
A member registered Jul 10, 2021 · View creator page →

Recent community posts

Awesome!

I've already played this game bud. Good one :)

Great for a high-score based game. The music reminded me of Getting Over it. Do you want to torture your players too? lol

Oh, I had already played this game before man. Very nice. High rating for sure ;)

Awesome! I saw your game content on discord earlier. Good work

It's a great and beautiful game. The only issue that I'd like to address is that the cursor is easy to lose and sometimes I shoot in a wrong direction. You should change it's color.

I really liked your game. It's quite challenging :D

I fixed it and finished the game. Will upload in a bit. Thank you.

I figure the problem is when I go to lootlocker game settings to rotate the API, when I go to live to copy it, it copies the previous API

Doesn't show any red error. Only reads the debug.log from script

I don't know how to debug this. I don't understand it. I've added the game API to the project settings. Also the Domain key. I can't find any solution online. I need help!

using System.Collections;

using System.Collections.Generic;

using UnityEngine;

using LootLocker.Requests;

public class GameManager : MonoBehaviour

{

    void Start()

    {

        LootLockerSDKManager.StartGuestSession((response) =>

        {

            if (!response.success)

            {

                Debug.Log("error starting LootLocker session");

                return;

            }

            Debug.Log("successfully started LootLocker session");

        });

    }

}

(1 edit)

I can't express how much the story moved me. It was so heavily emotional for me. The music and the graphics. Everything was well put together. I look forward to your future games

I enjoyed this game a lot. The monster was very well done with how it follows you. Was it duck-head though? That's creepy :D

This reminds me of the games I used to play in SEGA and Nintendo 20-somthing years ago. I had forgotten all about that. Good work Gael.