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A jam submission

Ultra Polarizing AdventureView game page

Ultra Polarizing Adventure is a Magnetic Platformer!
Submitted by JesusChrist69 — 2 hours, 17 minutes before the deadline
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Ultra Polarizing Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#243.8894.125
Gameplay#462.9463.125
Overall#542.9173.094
Sound#612.5932.750
Aesthetics#832.2392.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/JesusChrist609/status/1521183314903711744

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Comments

Submitted

How some people were getting those times at the top of the leaderboard baffles me. Fun and challenging game though I liked it. Not sure if it was just me though but I didn't seem to have any music playing no matter what volume it was set at. Good game though well done!

Submitted

Exceptionally ingenious game!
Enjoyable and challenging yet simple and elegant.

I really enjoyed this, one of my favourites for sure.

Submitted

Really creative concept. The gameplay was fun, but I feel like it should be slightly slower. At times blindly mashing spacebar yielded better results than trying to actually maneuver the ball because of how fast the game runs. I would've liked the option to go neutral (not be attracted by any poles). Would have opened up a lot more movement options without making the game 'easy' the process I feel. The time penalty for reseting felt unneeded. Having to reset is already a time-loss. And often it didn't really feel like I made a big misplay that I should be punished for with points.

Developer

Hello thanks for the feedback.  I agree with it quite a bit and the neutral idea is fantastic, I will for sure add that in if I continue working on the game and add more levels to it! 

And yea the time penalty is probably not needed.  I did it to counter someone being able to get a pickup (which takes 5 seconds off) and then resetting over and over.  But now realize, I should have just kept track of if someone did get a pickup and remove the time bonus on a reset instead :) 

Great for a high-score based game. The music reminded me of Getting Over it. Do you want to torture your players too? lol

Submitted (2 edits)

Hey, fellow magnet-themed-platformer dev! Nice game! It walked along that border between "difficult" and "frustrating" nicely. It was pretty hard, but I never got stuck on one part for too long. :)

Edit: oh my god it's Jesus Christ I'm such a big fan!

Submitted (1 edit)

Interesting execution of a familiar idea. Reminds me of an orbit game I used to play as a kid, but the polarity swap on the magnet makes for a wholly different experience.

It would be nice if getting stuck were a bit harder to do. Some level design adjustments would help, like funneling the ball back towards a soft checkpoint (things like slight ramps where there are currently horizontal surfaces) and help draw the player back into the action instead of a jarring reset each time they time something wrong.

I also wouldn't mind some trails to help keep track of the ball as it starts moving rapidly. Oh, and keep the ball on a layer above the start point so it's clear where it is right off the bat. Edit: I see the downloaded version keeps the ball on the screen at all times. Definitely a quality of life improvement.

Some of those later levels are quite fun to get through. Take those that run the smoothest and figure out what makes them work, then bring that design to the rest of the game.

Well done, JesusChrist69

Developer(+1)

Hey thanks so much for the feedback.  I agree the level design needs some refinement.  Only 3 days to build levels doesn't give too much time to play test them and I didn't wanted to a have nice amount of levels for making it a speed run challenge! 

And yes, the downloadable version is significantly better than the web version and I would highly prefer and suggest people download the Unity build instead.  But people are too lazy for that...

Submitted

Note, the webGL release of this is fairly broken. If you're rating it, please download a release.

Fun little game!