Great game, really fun! A finished product is a must buy.
porchetto
Creator of
Recent community posts
Hi guys, I wanted to test an idea of a game like Galaga but a bit easier, so Zurok came to.
Accept your mission, take down your opponents with laser shots, take your reward and buy new ships and power ups!
At the moment the game is in a prototype state, so some things will change, if you want, please leave a feedback to help me improve the game!
Have fun playing ^^
https://porchetto.itch.io/zurok-galactic-battles
Finally the game is also available on the Google Play Store, here's the link : https://play.google.com/store/apps/details?id=com.PorchettoDev.DungeonBattles
Hi guys, I've just released the beta of my new game, and I would like to know if there are some additions you would like to see in the game or even improvements, this is my very first "complete" game, so I would like to understand where it went good and where it didn't, maybe I'll be also capable to implement your suggestion!
Don't hold back with constructive criticism too ^^
https://porchetto.itch.io/dungeon-battles
Hi guys, finally the beta is ready! Well, it was ready like a week ago, but I was waiting for the Play Store to publish it.
Turns out that there was a problem with the unity build and now I have to wait another week for the update to be published. For this reason, I'll publish the beta on Itch now, when the play store link is ready I'll share it with you all, have fun playing the game ^^
https://porchetto.itch.io/dungeon-battles
Hi guys I'm Porchetto, an Italian aspiring Game Dev. I wanted to try to make an android game as my first completed project. As of now, this is just an alpha, but most of the core concepts are in there.
If you find time to play the game and you like it, please share your feedback and/or suggestions, it's really important!
This is the itch.io page link : https://porchetto.itch.io/dungeon-battles
Thank you very much for your feedback!
Unfortunately I tried to make some experiments in the code and this lead to various problems, fortunately it wasn't so bugged that the game couldn't be finished so I left it as it was to avoid breaking it completely. Next time I'll be more careful, also I learned a lot from this experience!
Anyway, I'm happy you had some fun playing the game!
Played the new version just now, really a great improvement, nice done!
I would have loved player gun power ups and also the walls blocking the projectiles!
Also I'm not so sure if I was doing something wrong but seems that repair button didn't, if it so no worries, if it does work please write how to use it ^^
Still, great improvement man!
I really love it, I think with a bit of polish a bit of more content it could be a perfect 2$ to 5$ game.
Something that I would like to see are:
Bars over nests which tell me when the next bug will be spawned
The bugs health
I'm a bit stupid so didn't fully understood the arrow thing, when is good to use it and how to use it properly, I don't know if a my thing, but just to let you know.
Hope you the best, and that you continue the development ^^