I might have just got unlucky with where the minerals spawned, but the beginning was really a drag for me, couldn't find the last few I needed to get the gun for awhile. Grind is okay but need something to get the player invested a bit first or they won't stick around to get to the good stuff.
Really neat overall. Gun felt good 👍
prawl
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I was red! Thanks for playing! We used bevy_replicon for the networking which is a really new library for Bevy: https://github.com/lifescapegame/bevy_replicon
Worked with them to fix several bugs during the jam and they were super responsive. Would highly recommend!
Denser groups will win out. Also you can try to position your leader so it isn't in the very front sometimes because if it gets taken you loose instantly. Works both ways though, you can target their leader with a dense part of your group.
It's definitely not perfect, I would have liked to figure out a better system for capturing or at least make it more clear.
Yeah I feel like there is a better way I could do the calculation for the capture, currently each checks if there are more neighbors near it of another color, which means that if a flock is really dense can convert larger flocks easily. It kind of works once you know, but I was worried it will just be frustrating. Pro tip, bounce of the edge of the map before colliding with another flock to become really dense!