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Jonas Beduschi

25
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4
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A member registered May 20, 2017 · View creator page →

Creator of

Recent community posts

I must say I got more hooked than expected, hahaha

Great art! Really like how fluid the animations were, specially as pixel art!

I loved the little world, but I got so sick that my partner had to take over, hahaha. 12 ducklings were saved!

Daaaaamn, that was awesome!
Short, sadly, but great idea! Funny enough, I've reading an Agatha Christie book right now too, hahaha

I laughed when the missile pushed me out of the map, hahahaha

Glad we could give you a nice experience!  :D
What is "Star Wars"?

Thank you very much!
We wanted to have a tutorial starting from a small focused camera, showing you the characters, but...
The "solution" was to make the first level camera smaller (which is harder to play, and easier to see the characters) and compensate by adding only two enemies.
Thanks again for the feedback!

I was happy the creatures followed me and loved me, I didn't expect the violent sacri-fun (perhaps I should start reading titles before playing)! What a plot twist haha. Anyways I appreciate the creativity :)

I liked the music, it put me in the mood! But then I got distracted and hit an enemy   :D

Is the player a pug dog? Hahahaha
Really good game! I love the simple and fast paced action, and the slow field was implemented really nicely!

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Really good use of the physics! It's sad that it gets stuttery at times, but maybe that can be fixed in an update!
Edit: That was my computer, it runs smoothly!

Thank you, we really appreciate!
You are really good, I didn't expect someone to win that, hahaha

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Okay, bullet points:
- Great art and idea and execution!
- I had no problems seeing the spikes, but maybe that was because I read the comments first, hahaha
- I just missed a controls screen, it took me a while to notice I could double jump  :D  (those could be just written on the game description too)
- The loud music is something very particular to Unity, so I totally understand: When starting a new project I *always* lower the general volume down to at least 40%
- Thank you for the game!

Damn, that music gave me a heart attack but in a good way. I've never done so many PR in a single day, hahahaha

Loved the art style! It is very refreshing to play a short well done game with a message, thank you!

Thank you, mr JZ. And thank you for coming up with the idea of making a jam, it was great!

Thank you, I know! I did a bad job managing the time, so I couldn't do much on the puzzle side

Thank you! I made it following Blender's tutorial, it was a really good experience!

Thank you! It is open source on github!

Really nice, good job!

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You are welcome, kind sir/ma'am. I appreciate the feedback!

That is correct!

Hahaha, I appreciate! That was 4h of experiments, as I am not used to them!

Really appreciate the feedback! I hope to give it a bit more variety and make a proper ending soon.

Thank you! Managing the pacing was one of the hardest parts, hopefully I'll be able to improve it and add more variety!