Play experience
No Thing Is Broken's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2 | 4.286 | 4.286 |
Quirk | #2 | 4.238 | 4.238 |
Overall | #7 | 3.825 | 3.825 |
Fun | #25 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How can people find you?
https://github.com/JonasBeduschi
Language/Framework
Unity
Link to Source Code (if you want)
https://github.com/JonasBeduschi/CBJAM2021
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Comments
The owl is so super cute! But then things got dark ... and a cliff hanger? What happens to our little friend? I've got to know.
Great little game - the owl with its walk animation was fantastic! I totally didn't expect this to end the way it did, great work!
I love this little owl, the tone was a lot of fun and you could see it building to something really cool. The ashes were really neat, I especially enjoyed the first time you get to walk through them. The stars, backgrounds, and eyeballs were all really cool as well. Finally, great job on the sound design once things started getting creepy!
Thank you, mr JZ. And thank you for coming up with the idea of making a jam, it was great!
Of course waiting for a continuation!
Just wanted to take a moment to gush about the particle effect text, because man, that was really cool looking! I'll have to learn how to do that in the future... Great job!
Thank you! It is open source on github!
Aw, this owl is so cute :D
I like this kind of experience. I only wish there where a little bit more to do.
Thank you, I know! I did a bad job managing the time, so I couldn't do much on the puzzle side
Loved it! Posted more love on the game page :)
The text effect was very nice, did you use collision enabled particles?
The text effect was very nice, did you use collision enabled particles?
That is correct!
Thank you for that, it was strange and I enjoyed it.
You are welcome, kind sir/ma'am. I appreciate the feedback!
Interesting concept, creepy near the end :o. I did get a little bored before I reached the creepy part, but it was interesting nonetheless :D
Thank you! Managing the pacing was one of the hardest parts, hopefully I'll be able to improve it and add more variety!
Yeah pacing tends to be difficult, you did great work otherwise :D