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Punocchio

23
Posts
1
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A member registered May 23, 2019 · View creator page →

Creator of

Recent community posts

Quite impressive! I like the sound and level building. I would've liked it if it was not able for the player to deadlock himself, but the reset button also does the job. Overall I liked it a lot.

Creative idea. Took me a second to understand what I had to play (and even which areas I was meant to press, and which ones were just UI), but after that I beat the game quite easily.

I liked the game, having boxes on top of each other is a bit buggy, but luckily there is a restart button. I like the music and the feeling of the game, the player moves fast, which is a good thing for a puzzle game. The puzzles are interesting, and I liked the mechanic of how to change sizes, i.e. walking into areas. Well done!

Fun game, creative levels!

I liked it, the music is weird but cool, theme of the game jam is well done. The game is quite hard, I didn't manage to beat it in 3 tries and gave up :) I especially liked the sprites for the player and the bullet shooting enemy.

Loved this!

Wow, what a great game!

We apologize for any nightmares

Thanks!

Thank you for your comment! Once you destroy enough spawners, you can slowly decrese the number of enemies. Also, at the end of each level you can upgrade your attack speed. When you die, you keep upgrades. I managed to finish all 3 levels without dying, so it is possible; but I know how the levels look like. You should be able to finish the game at the 2nd or 3rd try, but then again, there is no special winning screen (:

Thank you! I totally agree with you.

Nice game, but it does not fit the 64x64 requirement :(

You got me when I heard the Bo Burnham song, lol. Could imagine playing something like this when a website is not loading ;)

Loved the artstyle. Gameplay is kinda meditative as you can only lose by not being patient enough.

I like cats, and pushing stuff off the shelves is fun for a few minutes. Really like the graphics of the cats.

Cool idea of having speech synthesis. I don't know whether there is anything more to do besides waiting for the narrator to stop talking, running to the next floor, and killing monsters. Killing monsters does not seem to be worth it overall. Basic gameplay loop is not perticularly fun.

Fun little game. Here's some criticism :) Shooting on F doesn't work that well for me since it makes it hard to move right and shoot at the same time. Rerolling your stats is an interesting idea especially if you can only do so a limited number of times. Shooting is weird as it shoots only as far as your mouse cursor is. At first I thought that my gun is just that bad. But it turns out that you can just move your mouse very far away. Enemies have no health bars and there is no feedback if you hit an enemy.

It was pretty fun to play. If the controls were somewhat more precise, I would love to play more levels :D

It's a pretty neat game. I loved that everything was "only one". It annoyed me that you get 2 jumps, I forgot it from time to time xD

Also the game has a high pace. It would have loved some [  ] __ __ __ __ __ [  ] parts right behind the checkpoints to give the constant moving player a pause.

I liked the idea of only using one image file throughout the whole game. It's also fun to play, just maybe put in a hint somewhere to use your mouse to shoot.

I think it fits the theme very well. As a mathematician who uses the fibanacian numbers regularly, I loved to kill the roman number fans. 

However it got kind of dull once I've realized that you can spam R and space bar to complete the whole game, which also happens to be the most efficient way to play it.

Thats' a great idea! Thank you

This is a known bug that we had no time fixing. Also the game won't restart when you press R.

Nonetheless, thank you for playing our game and commenting on it.