How do we get a password for the 'sinister' story. I tried emailing from your website, but it's not a valid email address
Rich H
Recent community posts
Playing this, but can't work out if I can't get back into the field whether it's incompletable. Got various food items, but getting nowhere with the barman. The shed is done as far as I could tell, now completely stuck! Nice environment though, I like the 'modern' ones set in contemporary places. Score of 6 currently.
Had an initial go on this game during a live stream, and really enjoyed it. Get the lowdown of the initial few activities here, Errol if it's too much of a spoiler please delete - it's just fascinating to see how the mind works with a new, fresh off the press adventure. We'll do a more focused playing of 'Present Quest' soon.
Had an initial go on this game during a live stream, and really enjoyed it. Get the lowdown of the initial few activities here, Richard if it's too much of a spoiler please delete - it's just fascinating to see how the mind works with a new, fresh off the press adventure. We'll do a more focused playing of 'A Christmas Quest' soon.
I really loved this game back in the day, and this RX version makes it perfect. The original suffered from being a bit too finniky with collision and playability. The graphics were on the bland (somewhat) side. The graphics in THIS version are brilliant, a real improvement. Playability has been improved in the way the character moves and jumps and the interaction with the bad guys. I did a liveplay a bit back which included this great example of how to improve on an already great game.
Really enjoyed this - bright colourful graphics, a hark back to Super Mario Brothers and of course Manic Miner. I included it in a liveplay a bit back which shows what it looks like being played by someone who likes platformers but who could do better. This game is recommended as it's such a neat version of Manic Miner.
I've spent an hour playing this and not really got anywhere. It's confusing, the game story makes no sense (until you start to meet people), then it get a bit clearer. Found one trophy and freed no ghosts. So persevering, but I think it's just me that I'm not 'getting it' - will report back :)
(Graphics seem indistinct in the web browser, or maybe that's intentional. Like the way it tells you specifically which objects can be interacted with)
Really liked this game - very fluid in the responses and things happen and people change as you solve puzzles. Liked the flashback at the start, the way the graphics come up quickly. And the graphics are colourful and very 8 bit looking, like the way the graphics changed based on what you've done.
Couple of neat touches - typing xyzzy produces a response. It's quite funny even though it's not a comedy, light hearted but with a slight undertone of seriousness. Nice combination.
I've completed it with 18/25 but realised even if you CAN complete it, you can still carry on with puzzles ("Just one more thing..." eh? :) ) Would love to work out what they other seven points are!
Another great take on the cave story, adding a different slant. As this can be completed, but with less than a full score (69/100), it feels there's another two or three story arcs there to be discovered. The graphic conversions don't work as well as they should, they look a bit too blocky, but it doesn't detract from the game.
Not sure if the engine is configured correctly, but a lot of objects aren't shown. You have to type 'objects' to see them. Also, I think I managed to see the key which I had gotten 'from in the safe' before I'd opened the safe (found one set of numbers but didn't actually find the other two). Like the idea, especially it's weirdness, but the game also seemed to crash to the east of the fish, it kept saying '...nothing happens' once the room description and added text was displayed. Would definitely play it again if it's fixed.