This is lovely! Great music and a fun character and move set. I have two tiny nitpicks- the hitboxes are a tad unforgiving in regards to the spiders and the lasers, and the fact that the bounce height for the springy platforms is different every time makes them a tad unpredictable.
Quartzcomposer
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This is so lovely! I kinda freaked out when the demon heads ate my input lol. The theme and styling is so smart and I love the panic of multiple control being lost. I lost both my up and down arrows and the game kinda turned into a really screwed up version of Pong where I had to try and catch my inputs without hitting eyeballs.
Very fun idea- for me the cats were too small/indistinguishable in order to try to herd individual cats. Whether one got in or not was basically luck. It would be kinda cool if there was a mechanic to pick up one cat at a time, which would allow you to grab specific ones, but to slowly to win that way.
Fast and fun! I wish there was one more level of complexity- like that moving over a house you've already collected would un-collect it. In general, the levels were fairly easy with many of the features not needing to be used. I love that it is procedural, but hand designed levels could have a more complex play.
This is awesome. It's relaxing and easy to grasp but I learned new things while playing, like that I can fertilize the same plant multiple times. One teeny tiny thing is the typing shortcut from the up arrow also copies text that the player didn't write (like it would copy "harvested ...") and breaks the command chain which is sorta annoying.