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A jam submission

Self ControlView game page

Platformer for GMTK Jam 2020
Submitted by dragonsploder — 12 hours, 58 minutes before the deadline
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Self Control's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#25982.5832.583
Presentation#29802.6252.625
Overall#30562.5422.542
Originality#33952.5832.583

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Uncontrollable Jumps

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

Cool idea and the pixel art is pretty great too! Maybe putting the HUD above que characters head could be easily to strategize the jumps. Very nice game!

Submitted

The idea is interesting, but I think it isn't super fun to wait to jump, unless there's other tasks you do while waiting. What if you could tap the jump button as much as you want, but before the jump happens, it just adds to the jump height. So if I want to jump high/far, I gotta smash the space bar fast before the meter goes down and the jump happens. Just a thought.

Submitted

Seen a few autojumpers in this gam, but this was a fun one! Love the polish where his sunglasses go up every time he jumps!

Submitted

Unpredictable jumps is a good idea. Levels are well designed too. May be u can add more uncontrollable elements and make it into a decent game.

Oh my god is the music actually a very funky chiptune cover of Self Control by Laura Branigan? If so that's actually hilarious! Cute little platformer!

I love the cute art and the audio, especially the way the little character's glasses go up! I couldn't make it to the end because the levels were getting hard for me, haha, but the design looks solid and the concept is easy to understand once you realize that the jumps are timed by the bar. And I'm glad that the indicator bar is there to tell the player when they will jump, I think it's a really nice and simple way to communicate that message. Good job! Loved it.