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RayDeltaMan

22
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A member registered May 20, 2020 · View creator page →

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Recent community posts

Great game, really impressive!

What a ride. Nice work!

Great game! There's a lot of potential here.

Great game. The boss audio was a bit annoying after a while, but other than that the sound was really good. Nice job.

I liked the particles, physics and music. Since the level reset, the music was out of sync with the challenges. 

Overall it was underwhelming, but good work on submitting a complete in time for the jam :)

I also can't launch the game. 

I rushed the instructions right before submission and wrote "J" for jump for some reason lol.

Thanks for your feedback :)

Thanks for the feedback, I'll definitely do better next time :)

Thanks for the feedback, I'll definitely do better next time :)

Me too, sir, me too.

I think the controls are easy, it's just not at all clear what you're supposed to do and when the "perspective" changes, so you're just pressing buttons hoping the right thing happens.  I also like the comment of the "non-threatening" wall, I'll keep that in mind. 

I'll definitely do better next time, thanks :)

For all those coming to try the game: Note that this was my first time making a game for a game jam after roughly 2 months of learning game dev. Basically everyone on my team was more talented and experienced than me, but since the other developer dropped out, I had to do all the programming myself - despite my lack of experience.


Note that my aim was only to learn new concepts and improve my understanding of developing in Unity, and so everything I made focused on that. Obviously you can review and comment whatever you want, but please keep this in mind if you do :) 


Thanks for playing!

Oh okay, I get it. Nice job :)

I liked the controls and the initial world with the grass.
Not sure what the relevance to the theme is and the demon levels were very unforgiving, but that's reasonable given the time.

Great art and sounds, really intuitive and fun. 

Nice tutorial and feedback. It felt on-theme but not very original and not super interesting overall. But well made.

I liked the audio, movement and animations. It would help to have at least some indication  at the start that your hand is the tool.  It felt like it had nothing to do with theme. 

I enjoyed playing it. I liked the art, controls and animations. I think just adding the README instructions in-game would help.

I like that the UI showed the controls and I liked the art style. It felt overwhelming very quickly tho and I felt like the enemy hit boxes were too small.

Gets really difficult quickly, but I enjoyed and it made me want to finish the levels. I also liked the intro vide.

Didn't know what to do initially, which was frustrating for a about a minute, but overall a well-made game.