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A jam submission

Bunny HopView game page

Submitted by Giangero Studio — 10 hours, 26 minutes before the deadline
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Play bunny hop

Bunny Hop's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#6973.4173.417
Originality#8303.6393.639
Overall#9153.3893.389
Presentation#13903.3333.333

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
After you pick that first carrot up everything gets Out of Control

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Developer (1 edit)

thank you everyone for the feedback i add some instructions in the grass level and made a really cool menu  with levels options and of course the bunny sliding glitch if u holded space is fixed .

Submitted

Alright what the fuck did I just play haha! I was not expecting that. Not sure a messed up transition counts as out of control but okay. Game is a tad hard and I had to stop midway because the platforming was honestly pretty hard. Maybe spend more time on level design and appropriately spacing your tiles? Could be cool to have a level which can be completed by just constantly jumpning forward, but where there are a bunch of just perfectly timed obstacles that make it feel like you wont make it through.

Developer (1 edit)

it's okay not many people understand the concept of bunny hopping and strafing that's why the tiles are so close to each other so u have to bunny hop and strafe with your mouse and no i will not change my level design to make it easier for a few of you , Here is a playthrough of how u actually finish the game and if games were easy they wouldn't be fun. 

(i have done better times than this , i would love to see people finish it in 3 minutes or less :D )

also hard games make u get out of control so that counts too xDDD

Submitted (1 edit) (+1)

Yeah i see your point, but those are dynamics more so than mechanics and arent exactly introduced techniques by the game. Dangerous road to go down for a jam submission

Developer

i agree with what your saying cause i played another jam game that was actually harder for me, it was a pretty good game but i couldn't have as much fun with it so of course i closed it after maybe 20 minutes of trying.

Submitted(+1)

Intriguing, definitely not what I was expecting. It would feel a lot nicer with tighter platforming controls, and being able to fully move the camera.

Submitted(+1)

Thats a bit crazy! And hard! Good work though dude!

Submitted(+1)

Damn that was intense! Hell was really scary and atmospheric and the sudden change was done really well. The game felt really frantic, especially because of the moans of the creepy beholders following you. My main criticism is that the platforming did not feel very natural. A lot of the jumps required you either to stop your momentum or try a very large difficult jump over multiple tiles. That being said, I still really enjoyed playing the game and I felt like you took the theme in a very original way, great work!

Developer(+1)

thank you for playing , yes you could either jump a bit slower and lose momentum or strafe your mouse left and right to stay on the platform and not fall or lose momentum , i have like  playthrough here if u wanna check out : https://youtu.be/ofbJPonq6zs  , i can probably do a way better around 3 minutes to finish it , thanks again for playing and good luck with your game as well.


Submitted(+1)

love the juxtaposition, the platforming felt great, even though it was difficult. Overall well done!

Developer

thank you so much for playing!!!!

Submitted(+1)

Fantastic game! Btw you can hold jump after landing to get the aerial speed boost and the idle animation plays as you move, so I've dubbed the tech "bunny sliding" BS for short. It took me a while but I was able to beat it! Here's my screenshot.

Developer(+1)

Your amazing , thank you for finishing it , yes also someone else found this glitch for me i didn't know about it till after 2 days in the jam , it's a pretty funny animation glitch , obviously i didn't think about it, i'm not the best at coding , i used playmaker for the first time it was a really nice experience learning how to do events with it and i will keep using it and learn more so i don't make the same mistakes in the future.

Submitted(+1)

Wow, this was a trip. Juxtaposing the quite, almost serene overworld with a fiery hellscape is definitely creative as heck. I couldn't get too far in the platforming section, but what I did get to experience was great!

Submitted(+1)

Honestly a really funny 3d platformer, just wished to see a bit more originality in the platforming itself. Like some kind of out of control factor in that as well. Also nice doom reference ;)

Submitted(+1)

Wow, not what I expected!  Very well done, challenging and entertaining! 

Submitted(+1)

I'm actually a cs1.6. jump god so this was ezpz.

no joking tho this was fun! Good job!

Developer

awesome man , glad u liked it , i might work on it after jam , your a pro.

Submitted (1 edit) (+1)

What has done this rabbit hav such sin??? Killed 1.000.000 people??? 

For real, the game is super cool and super fun to play... the only thing is that is too much graphical instensive (but luckly unity provides the Graphics settings window by default) and the fact that the player get stuck for a little bit when it respawn, but otherwise Good Job!!! 👍

(Also, i've already told you this, but i'll tell you again just in case: don't relay on the page description. many player aren't even gonna notice that, and the few they do notice it, they aren't gonna read it... only a rare few really read it)

Also, 5 star 😗

Developer

thank you for the feedback , it's Daisy the rabbit from doom.

Submitted(+1)

Oh, didn't know that since i really know doom only by name... I'll check it out now... 😅

Submitted(+1)

This game will definitely surprise you, there's some fun juxtaposition between the first and second parts. The challenge ramps up pretty quickly, but the spirited soundtrack will help push your forward.

Developer (1 edit)

For the people that stream games and rate them please make sure to read the page of the game to see what the developer says to you in the description and not just rush into games and quickly judge them. I will admit it's also my bad for not putting some instructions in game on what to do .

Submitted

I couldnt find that "first carrot", so there was no real gameplay for me

Submitted(+1)

I love the concept, who doesn't like playing as a rabbit.  Made the mistake of going into the tall grass and being confused a bit as to what I was doing till I realized you could jump, really interesting take on the theme.

Developer

Thank you so much for the support everyone!!!!!!!!! , there is a trailer and a playthrough if you stuck on any levels in the pages comment section.

Submitted(+1)

I can honestly say i didnt expect to get chased around by Xanathar for just eating a carrot ;). The controls were pretty decent for a 3D platformer most of the time.  Maybe making the bunny not fkloat so much on landing would be my only gripe, but that didnt happen enough to be an issue. Loved the assets you chose! Made the game look real pretty! Good job!

Submitted(+1)

The bunny has to fight demons to eat hehe. Bun has to work hard. x)

Viewing comments 27 to 8 of 27 · Next page · Last page