Also, not a bug but a matter of personal preference. Is there a way to generate sprites for unique characters? And if not, is there a way to add that?
reinyn
Recent community posts
I think i have got it here.
This is what is in the log.
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 950M/PCIe/SSE2
Async. shader compilation: OFF
Game Version: 0.10.1
OS: Windows
Generating portrait attribute cache took 0 minutes and 0 seconds.
Mod Loader: 4.0
Exposure
ERROR: Condition "_first != nullptr" is true.
at: ~List (./core/self_list.h:108) - Condition "_first != nullptr" is true.
ERROR: Condition "_first != nullptr" is true.
at: ~List (./core/self_list.h:108) - Condition "_first != nullptr" is true.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: clear (core/resource.cpp:417) - Resources still in use at exit (run with --verbose for details).
Hi there, i have a question and maybe a few bugs. This is for version 6.1
1) Is Daisy removed or moved to another location? Because she does not appear in the beginning and it is week 2 by now.
2) What is wrong with the guilds all of a sudden? I joined the fighters guild and i still have the i will side with you option in every single guild afterwards, i mean i don't mind the free items but i don't think that is supposed to happen.
EDIT: This seems to happen only on the solo start. Normal start works normally.
With high regards, and good luck,
Reinyn
Thanks for telling me this, small question. Do i have to delete the backup folder or is it enough to place it in another location? Also, something that should be mentioned, whenever you start the game anew ( not load when already in the game but start the game using the exe file ) a new backup is created. So you will have delete the backup file everytime you use the exe file to start the game.
With high regards,
Reinyn
Thanks, i guess i was a bit confused about it. I am going to try that now. I tried it for a bit and reread the post about how to install the mod.
I de-installed all the other mods and the former version of your mod. Infact afterwards i deleted the entier game and used my winzip file of the most current version of the game to prevent any problems from showing up. ( like leftover files from mods )
The only thing i did not do was add the bodiesnaked and bodiespregnant file but honestly those are 2 empty files and i had already copied and filled up with portraits. For the rest everything was done as it should.
I still get this error though and i don't know what it is.
Good luck and with high regards,
Reinyn
I really like those ideas as well. But you are right that some of them are a bit unbalanced. For example with the slime class, not being able to experiment on them in the laboratory will pretty much make sure that they cannot gain those 2 bonus points that any other race can get for both strength and agility by using said laboratory. Would that not be a little bit harsh? Maybe instead give them a -2 to magic instead.
As for the thief class that you mentioned, while it is a great idea it also is extra money without a penalty for it. If we would expand upon it a bit then a good thief would not get caught but after a while people would still realise that they are starting to miss money, and eventually would connect the dots, with you being close every time some of their money goes missing.
Would a small loss of reputation at the end of every week in the city where your mansion is located be a sufficient counter penalty for your thief class?
EDIT: Also another small idea, but i truly do not know if this is possible. But maybe set the players stats by race, instead of giving the player the ability to pick their own stats. (What i mean by that is normally after the player picks race they can decide how to divide their stats, with my suggestion your stats would be dependant on what race you pick. For example, the player picks a demon as race instead of getting to decide yous status after that have it literally have the status of an ingame demon.) Namely at the max without improvements 5 to 4 to 4 to 3 in strength, agility, magic and endurance respectively.
With high regards,
Reinyn
Hi, just wanted to let you know that i have been testing the demo for strive 2 a bit. From what i have seen already, if this is only a demo then it is going to be a great game when actually finished.
I have a few ideas though, and i hope maverick reads them here.
1) Right now it is still a bit to much micro managing. You have to manually fill in schedules daily. Would it not be better if you fill in the schedule once and then have an option with repeat daily? I mean the schedule can always be adjusted later right?
2) The fear and obedience system. Maybe overtime after fear has decreased enough have daily obedience decay decrease less and less. Until it does not decrease anymore. ( Like the slave in question starts trusting her master overtime ). Also add a loyalty counter next to the fear and obedience counter, and as soon as fear is low enough have loyalty start to increase. Also with the loyalty counter have it increase at a very slow pace, and when the loyalty counter can not increase anymore have the obedience counter not decrease anymore beyond a certain point ( like with loyalty at 100 obedience cannot decrease below 80 or 70). This way you create a bit of a waiting game with short term benefits for increasing fear to keep them obedient against greater payoff and long time benefits by treating them at the very least decent.
With high regards,
Reinyn
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Thanks, that was actually the first time i tried to use mega to upload something. I guess i screwed up with that one a little bit. I hope it works this time.
I think it works now. The first one is the link and the second one is the key for opening the link.
Thanks for answering my questions, at the least i know that i did not do something wrong now. And about my starter slave, I could take her with me regardless of consent. (What i mean is when i asked her if she would fight for me the answer was a clear no, but i still could select her in the companions screen.)
Hi, just wanted to know if i installed this right. Becaues last time i checked the jailer, nurse, chef and combat group were not displayed on the main screen. Furthermore, i don't know if this is a bug or not but i can take my starter slave with me in to battle from the start (despite not having her consent for that)