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reo

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A member registered Jun 05, 2022 · View creator page →

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and what does this say about the contemporary socioeconomic climate of the country (great game)

I’m not usually the type to be reading too much into in-game text but I actually found myself enjoying reading the stuff here because of the charm, also I really adore the art style. Pretty neat!

YOU STRONG BEER

KOFIII thanks for playin dudee

The polish in this is really nice, I think I got all 4 of the lowers but the gui wasn’t updating so I’m not sure. Anyways, great job!

The vibes of this game is divine! The boxlings are very adorable i wanna take them home THE WAY THEY PICK UP AND WEAR THE FLOWERS IS HELLA CUTE 10/10

Awww the story was cute. The minigames were also really nice. Really sold the relaxing vibes. Great job!

The art style, audio, and mechanics really sell the cozy vibes this game is going for :O. The visualization of the wind also makes the controls intuitive personally. Overall really nice!

Love the idea of mixing a sorting game with a puzzle game. The movement of the models also felt really satisfying and polished. Though I wish we had more time to actually organize the cargo items or maybe lessen the size of the cargo boxes because it doesn’t really feel feasible being able to perfectly fit all three of them whilst juggling with the sorting game and cramming under the time limit. Other than that though, great job! :O

Moving the documents were a bit cumbersome because the center of the sprites move to the mouse instead of them moving relative to it which wasn’t ideal considering the entire gameplay revolved around hectically combing through passports and approving them, but I still had fun once I got a handle of the mechanic. The portrait heads were also pretty cute! Overall nice game!

Nice cozy game! Was a bit confused in the first few attempts but eventually figured out how the mechanics worked. The collision indicator wasn’t as clear because I originally thought the yellow outline meant it was a bonus or something. Pretty fun to play tho! :0

Pretty nice! Almost dismissed it as a sokkoban clone until I figured out the mechanics. The difficulty curve through the levels were pretty light but as is expected for jam games. Though I wish the controls were more consistent on either the use of mouse or keyboard because having to switch between the two when using items can get a bit tedious. Other than that it’s pretty fun :0

Actually, one of the wittiest takes on the theme I’ve seen in the jam. Movement is smooth and the graphics are nice and minimalistic which suits the entire concept of the game. Had mini adrenaline rushes just trying to get past 30. pretty cool :OO

Took me a couple restarts to figure out the mechanics but it’s actually pretty fun and satisfying once you get a hang of it and actually start making networks of railways. I do wish there was an option to speed up the time but overall it’s pretty neat :0

Pretty fun to mess around with, I wish we got something similar to the glider earlier in game because it was actually really fun to maneuver around but I guess it’s a worthy reward :0 also yeah same as the other comments the lag made the game unplayable on edge after the first round so I had to switch to firefox to play it. Other than that, pretty nice !

I tweaked it a bit to make it more apparent but aww thank you!

oh yeah it was the particle system crashing the game because it wasn’t compatible for web, I just fixed it rn tho! :0

also I wouldve eaten more cookies if I had milk which I had unfortunately ran out of

The windows and linux versions are up! The mac and web versions will take some time to port so I’ll do them later when I get home