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Resin213

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A member registered Apr 03, 2019

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This looks cool, I like the approach of root words and modifiers.

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I'll throw some of the initial ideas I've been working with up here:



Very much, just a WIP.

I think I've decided to eliminate all enclosed negative spaces (as in the center of  A, P, D etc.). I am also thinking many of the figures will be reversible when written in cursive, and reading direction is equally contextual.

(1 edit)

Hello all,

 I have never constructed a language and am sadly mono-linguistic save for a few smatterings of words and phrases in a handful of languages. My interest in con-languages springs from wanting to design a game that relies heavily on language as both plot point and mechanic. I am very much inspired by comic book writers such as Alan Moores's Aklo (Cthulu mythos stuff), or John Dee's Enochian (language of angels) which  Grant Morrison heavily references in Nameless.  I want to create a language with specific vocabulary and features to suit a world of time-travelers and mind-swappers, and mutiple realities; that is itself considered a danger and something to be quarantined,  and an easy allegory for both drugs and  venereal disease, as well as devestation of identity.  

It's a lofty goal considering my inexperience with actual language construction. I've mostly been playing with letter forms which I have been trying to match up with vocabulary elements, I would love to have corresponding sounds, though I view that as an even more daunting  task.  I'm hoping a jam like this might be just the thing to help me cement some ideas into usable  material and I look forward to seeing all of your projects and hopefully learning a bit along the way.