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Restless_Stylus

18
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A member registered Mar 21, 2017

Recent community posts

That was pretty interesting. After playing the game, I understand now what some of the comments were referring to. I think it would be interesting to learn more about his life outside of the game, perhaps even see him take another job.

If there is one complaint I have, it's the three minute video you have to entice us to play. The script rolled by just a bit too fast to comfortably read, meaning that I had to pause the video multiple times just to know what was going on. And I was disappointed to see that it was basically a word-for-word match of the beginning part of the prologue. Considering the "post-prologue" of the game, I think I can understand why you did it, but it was still a little boring compared to what could have been done with it.

I feel awful... Choosing to let another man die gives me the "good end". I don't think that's right. I don't want those parents to suffer so much from one choice. If she were truly such a great daughter, then wouldn't it have been better for her to work towards repaying her parents for the hospital bill instead of letting them shoulder it all by themselves? Even if only a little each check, she should have been putting whatever funds she could have towards repaying her debt. Rather than deciding to get drunk on her own one night, she could have invested that money in a better place. It's impossible to escape being an adult, but that doesn't mean she had to choose such a destructive method of taking a break.

Sorry. Just venting a little. The story is well-written, but there are a couple of grammar issues you seemed to have. In particular, you had a tendency to say something "then" something when you should have used "than" instead. "Then" refers to time and a specific order of events, while "than" is the comparison between two things that you seemed to favor in your speaking. Additionally, though I recall only seeing it used once, "along" and "a long" have different meanings. I suspect that was more of an oversight with a space bar, however. I don't wish to go through every spelling error though, as that is not the point to my writing a review. I simply wished to bring to your attention that the script could benefit from another read-through, but otherwise seems to be in pretty good shape.

While I cannot personally relate to all of the protagonist's decisions and circumstances, I do think that you wrote a very meaningful story worth the read. Thank you for your time and the gem you have presented us with.

It was totally worth the multiple playthroughs to unlock all of the romantic endings. However, I do have one major issue to press. There is a difference between "your" and "you're". From the emails I unlocked, you seemed to have neglected to use "you're" in a couple of them where you should have. I only mention this because one of them belonged to Shiro, who is characterized by his preference towards intelligence. To have that kind of simple spelling error in his message just seemed off.

I will give you bonus points for the replay value though. No matter how many times I play the game through, it feels like there are still scenes I haven't read, especially during lunch time. And as there is only so much money you can make/spend, it's a challenge to budget correctly to optimize the amount of item scenes you'll receive in return.

Since I happen to be writing this rather late, please for me for not including more detail. Any spelling mistakes I've made can also be blamed on this reason. I just wanted to inform you that your team has done a very good job putting this together and that you should be proud of your creation. Just have to say though that you kind of made it obvious on who "Alistair" really was. Though Oda's identity was a bit of a surprise. Definitely think the character pairings were accurate once they were properly matched and considered, so excellent job with that.

Anyways, I'll end my little monologue here, so thank you for your time. I hope you continue to make great games as fun as this one.

(2 edits)

I really hope to eventually see the full release of the game. Simply from the prologue, I can tell that a lot of dedication has been put into making this story. Plus, with a conclusion like that, I feel really bad. It's as if I condemned the guy I like to death... not a pretty thought to have. I'm still wondering if the explosion is because the protagonist messed with forces she shouldn't have or if there's someone else involved. It would also be good to learn whether the pendant simply tracks magic or if it was the cause of the magic. Needless to say, there are a lot of questions I look forward to learning the answers to.

Also, I just wanted to point out that it's a wonderful idea to have the scenes accompany the special images in the gallery. I really like it, especially for when games continue for a while. That way, it's kind of like a refresher when you need a break.

Anyways, please continue to work hard on the game. It'd be a waste not to see the final product.

I can see you've been working on the story since I last read it. I like the new costumes, but I hope you make sure that they're consistently shown throughout the scenes by the time you release it. However, I think I prefered the Blood God in the robe over the school uniform. I mean, he looks hot either way, but the robe just seems a little more appropriate when you first meet him. I still want to see the school uniform though - just later on in the game if he happens to come down to the human world to greet you.

Sorry if I am offending you by saying this. I still love the story and am looking forward to seeing more, but that one costume I'd prefer switched back for at least the first scene of the story. The rest are awesome as they are. Thank you for listening and good luck with everything.

It's really sad, but it's also really beautiful. I'm glad that I read it. Thank you for sharing this with us.

Whatever game you download shows up in your library. You just have to launch the game from there to play it. You can also access the game from the downloads screen when it pops up. If you just experiment a bit, it's pretty easy to get the hang of. Good luck.

That was a beautiful story. Definitely not the kind of love story I had expected when I first read the description, but this is even better. I couldn't help feeling sad at the end though. To have to leave those ties and wander a new yet familiar world again, left with only the memories of bonds to guide you... I don't think I'd ever be able to do it. I can only imagine the mental strain he'd have to endure time and time again.

Only, how do I say this? It felt like, when he left that last time, he wouldn't be burdened with the painful memories anymore. It felt like he would no longer be haunted by his past, but supported by those experiences and those memories instead. Perhaps that wasn't your intention in writing this, but I hope that it was. I hope that the wanderer you've imagined has learned to enjoy the gift he has for the opportunities it has granted to him.

Anyways, thank you for the read. It was truly an experience worth having.

When I originally began reading this story, I was slightly under the impression that it would be like those stupid romance novels where the only choice you make is for which ending of the game you'd prefer, but like you warned us, there were no choices to make. For that reason, I can't call this a game. However, for the beautiful creation that this is, I have a feeling that any other style of presentation would have ruined it.

Your imagination is truly wonderful and your dedication to this project apparent. I'm glad to have been presented with a chance to read this and even more for being able to read this to the very end. I love how you even rewarded our curiosity with those short stories Ciar supposedly wrote. Despite being separate from the main story, they somehow never seemed out of place, and I was left thinking of them just as much as the situations our characters face over time.

Though I have to admit: who was that bald guy? What was the point of him being everywhere at once? Was he just meant as comedic relief or symbolic of something deeper? Perhaps I'm just not seeing the connection, but he did make me laugh a lot. ...Still don't want to meet him in real life though. He's pretty intimidating...

Anyways, since I've stayed up too late both reading this story and writing this comment, I'm going to end my ramblings here. Thank you for the read. Loved what you had to give. Please continue to be inspired and driven to other works of literature art in the future.

I like where the stories are going so far. However, I have noticed a few misplaced commas (a couple extra here, one or two missing there, etc) and that "chose" should be "choose" given how your narration is written in the present tense. Do all of the "ends" have a form of redemption later on? For instance, when you're kidnapped by Asstaroth, do you have a chance to still win him over or are you just dead? That would be one really interesting version of the story to see.

Anyways, please keep doing what you're doing and please make sure to double check your spelling and grammar before publishing the full version. I've found that the reading experience is always less enjoyable the more I have to decipher the text, but you guys are off to a pretty good start.