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rethinkler

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A member registered Feb 15, 2019 · View creator page →

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Couldn't agree more. Looking forward to whatever you release next.

Thoroughly unsettling! I'd like to run this one. The NPCs have just enough detail to riff off of and play them, and have a strong motivation to steer their actions. I feel like it could be easily adapted to a western setting as well.

Thanks for the feedback! I realized there were some missing connections on my map and the routes in/out weren't marked, which I think reduces the linearity. I also had cut the description of the exterior which hints at the second entrance, which I've now added back in. I do agree though, it turned out more linear than I wanted / expected.

On the magma level rising, it will never actually inundate level 3, although I can see where the confusion comes from. I added some notes to the delving rules section to hopefully clarify.

Looking forward to reading your entry!

Really well written. I like the simultaneous extreme reward and extreme danger to be found. The magic items are really clever, and as others have stated the unpredictability of NPC locations is a nice touch that lets the GM play to find out as well.

Hey, thanks for the kind words! I look forward to reading your submission. Interior art is incoming! Ant Acid is super talented!

This sounds like a wild ride. I'm a sucker for dwarven adventures and this really is a fresh one. The Magnetaur is terrifying!

Thanks for the feedback! Since you mention it, I completely agree that I need to work on terseness. I might do another editing pass when art gets added.