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Jay

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A member registered Aug 28, 2017 · View creator page →

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(1 edit)

Thanks for playing!

  • The empty input also crashes the game(just pressing enter at the prompt)

yeah, i fixed that already in the post-jam build, but i forgot to add it to the known issues list 💀

  • If you’re going to make a text terminal your main features, please, tab completion.

yep, didn't have time to add it during the jam, but that's on my roadmap for the post-jam version

  • knowing to omit the backslashes for the dates is kind of correct, but also awkward, since in the worst-case you try 6 different options.

didn't even think to add hints about the date format, thanks!

  • I didn’t know you had to press ‘enter’ at the menu for a second, might want to prompt for that.

mouse support for menus is planned as well

is your GPU intel?

(1 edit)

do you have an intel gpu maybe? it doesn't work on those unfortunately
otherwise you might want to check if you don't have the OpenCL™, OpenGL®, and Vulkan® Compatibility Pack installed -- microsoft pushed it for some people in a windows update and i think it can kinda break opengl? not sure tho

i wrote most of the shaders (i used an existing CRT shader as the base for one of mine, but modified it) and the whole engine for my game

also did bitmap font rendering entirely in a shader (shader gets the font and an array with the characters to write)

https://itch.io/jam/acerola-jam-0/rate/2582906

(9 edits)

Known Issues:
* Intel integrated graphics might not work, RTSS will crash the game if out of date. Dedicated intel cards might or might not work. Any NVIDIA/AMD GPUs with OpenGL 4.6 support will work i'm pretty sure
* Running the 'cat'/'read'/'install' commands without passing a file or pressing enter with an empty command crashes the game
* IF YOU CAN'T RUN THE GAME AND YOUR GPU ISN'T INTEL, CHECK IF YOU DON'T HAVE THE  "OpenCL™, OpenGL®, and Vulkan® Compatibility Pack" INSTALLED (AND IF YOU DO, UNINSTALL IT)

C JAM community · Created a new topic Rule Clarifications
(1 edit)

It's mentioned that '__attribute__' is allowed, does this cover the 'cleanup' attribute, supported by both clang and gcc? and about extensions, it's said "avoid using", is that a hard rule? what about extensions that are supported by many C compilers, ex. 'typeof'?

(1 edit)

All i can say is that it's a false positive, Fusion games often seem to trigger some over-agressive anti-virus heuristics...

Thanks, i spent half the jam time getting the movement to feel satisfting to me, glad you feel the same!

thanks!

thanks!

If you can't figure out how to progress, here's a short walkthrough of where to get all orbs: https://www.youtube.com/watch?v=43G_R5kaBKc

is there a way to translate this game to another language?

thanks!

i had more plans to it, like item combination and such, but this was the best i could do in time for the jam deadline

thanks!

it's supposed to introduce the mechanics of the game in a simple setting.