Defiantly a fun game, good art and music, the only gripe I had was that sometimes the 3rd ladybug felt like it would spawn right as I clicked and splat game over. It really feels like a classic flash game you would play versus your friends to try and get the high-score which is great.
Riley
Creator of
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I really liked the idea of having two things connected and having them move around separately. The sound effect on transition was a nice touch, and the music was a good choice. One very small critique is that the hearts turning blue on death is a little bit visually confusing. Maybe have them explode into particles?
Really fun game, but, despite the random environment, it gets a little repetitive after a while. I also felt like the player character felt a tiny bit too big. Very satisfying to play, and I love the feeling of scrambling back to the door trying not to run into any of the obstacles. I would love to see you add different kinds of enemies and traps, as well as randomizing the boss that comes after you. Telporters and mini bosses would be really cool to see, but those are probably beyond the scope of the game and could overcomplicate it. Great game!
I really enjoyed this game. I thought the steady unlock of the map was very good and the game-play felt nice and controlled pretty well. Once again, very good game - I thought the natural progression of the game was nice. Really the only thing this game might have benefited from is a little joke or something of what you got from the chest was, but that's really up to you, and I thought it was fine without that. I really enjoyed becoming king of the sea, and nobody can take ruling the sea away from me, except for maybe Aquaman.
Pretty fun game, I like the idea of spam to win, but a little bit more explanation would be nice. For example, I didn't realize that clicking was leveling me up, and I also didn't notice that my health was regenerating over time. I really like the idea and the artwork, but I wish it had music. Good job :)