Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

roblos

68
Posts
2
Followers
2
Following
A member registered Apr 13, 2021

Recent community posts

There wont be a mobile port because the mobile clients are incredibly difficult to patch and PC-Mobile crossplay is really hard to pull off.

(1 edit)

He is talking about the https://www.roblox.com/asset/?id= endpoint. not Novetus.

What version of Windows are you running in your VM?

That page is just a recreation.

https://archive.org/details/old-roblox-2005-2015. Dont bother. I already found it. The 2005 and 2006 clients are all fake or recreations.

(1 edit)

Those clients are most likely just recreations or hacks. Please send the link though. 

Do you have a server running?

Where did you get those clients from?

Use a x86 ASM debugger to jump the trustcheck instances.

Yes.

Send me the map and I will convert it for you.

You need an archive of the original ROBLOX toolbox page and a webserver.

It is possible but it would take way too much work.

(1 edit)

Open the dependency installer and install the VC++ 2005 and VC++ 2008 redistributables.

Yes.

Project Phoenix?

OpenGL often makes newer clients look terrible and is slower on older hardware

You basically have to build up trust with us.

If you just want something that kinda works go look up Project Phoenix.

You cant.

What client are you actually using though?

Client and the Novetus version?

Disable the vmware mouse driver. If that does not work try lowering the sensitivity of your mouse.

https://sites.google.com/view/novetus-projectphoenix

(1 edit)

Several people have made clothing/hat packs before.

And if you cant find a pack you dont really like you could try something like Project Phoenix/P7 (contact Zandy for details).

(1 edit)

Install the VC++ 2005 and VC++ 2008 redistributables.

You have to use the Obj2Mesh converter included with Novetus.

(2 edits)

Depends on the client you are using.

-2009E and older: Simply use the decal/texture options in the insert menu. The client will automatically convert the images you have selected to a Base64 format and bake them into the map file.

-2009M and newer: Open the clients folder inside of your Novetus installation. Open the folder containing the client you are currently using and open the content folder and copy your image into the folder.  Next you select the part you want to texture and use the "object" option in the insert menu to insert a decal/texture. When you inserted the decal/texture set the texture/textureID to: rbxasset://<INSERT FILENAME AND EXTENSION HERE> (For example: rbxasset://image01.jpg).