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Rohten

26
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10
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A member registered Jun 01, 2019 · View creator page →

Creator of

Recent community posts

funny little game to destroy my mouse :D

I like this TD a lot and hope to see a after-jam version of it.

I would suggest a slower start, like first only one ring and then unlock the second and then the third. Also it would be nice to see the prices for the turrets on the buttom in the center (maybe in green if you can afford it and red if not).

Else I would suggest a better balance between the pricing and asteroid too :)

Thanks, I'm glad you had fun :)

I like the idea with the slower start, maybe a tutorial at the beginning where you can get familier with the controls. The bug with the bullets was known but I ran out of time sadly but is already fixed for the after-jam version. :)

Since I work at a after-jam version it would be cool to hear what I could improve at the controls :)

Thank you :)

Sounds like a nice idea, maybe I can work something up with a spline path or something like that so that you have different pathes have to read me in. Is my first 2D Project, I work else only in 3D.

Thank you :) I hope to extend it in an after-jam version

The Idea behind the concept was that you can only damage enemies at the red marked spot so that you have to rotate them to hit that spot. Sadly I ran out of time and couldn't implement a hit feedback and different enemies who are difficulter/imposible to hit without rotating.

I realy like that type of puzzle game but could not realy play long because I feel a little dizzy and sick from that rotating background :( maybe that was a little to much ^^ but hey at least I got to the point where you can Jump with the rocket pickup.

So for a after jam version it would maybe good to have the abillity to deactivate the rotating background. Else it would be cool if you could rotate the Camera so that you can get a better view on the ball.

Nice little Platformer and cool adaption of the Theme

Would be cool to see it expand in an after-jam Version maybe with new abilitys like expanding or shrinking the radius of the ghost buddys or getting aditional ghosts. Changing the behavior of them so that they dogde forward and backward instead of rotating :)

´Nice Game to Chill :)

Is there a 7. Level? because the Level screen shows a Lock in the center but I can't continue from Level 6

Can't say much cute little maze game realy chill to play :)

I like the Idea a lot, it has  a little bit of a Solo Overcooked :) 

Would be nice to have Keyboard/Mouse Controls too. Also I would like to see the Buttons I need to press ingame (maybe over the Head of the Characters.  A recipe would be nice too so that you can see which steps you need to do next. Hope for a after-jam version :)

Nice pick on the theme, would like to see a after-jam Version. 

Maybe change the shooting behavior to shoot while the mouse is down so you don't have the clicking to death ^^ also it would be nice if the Lifebars of the angels and deamons would always face/look at the player so :)

Cute little game were evrything Fit!

I had sometimes wierd jump in the rotation maybe because my Mouse left the screen but else realy like it!

Nice proof of concept would realy like to play a more polished version with sounds and the improvements that already mention (Menu information how to Start a game, and Level restart instead of whole game restart)

Realy nice and out of the box interpretation of the Theme. Liked it a lot! 

Would be nice to have more Questions . Also I thought first that my final date would be picked automaticly depending on my Answers :)

Nice concept. Stuck a while in level 6..

The timing can be a little tricky if you rotate in the right time and fast enough you can glitch between the rooms so that you can rotate self up on the roof and bypass the complete levels. Also would it be nice to have a deathzone when drop out of the levels to reset it automaticly :)

Pickups, more Enemys and more Weapons were on the List under nice to have. Sadly I run out of time.... so it is now on the List for the after-jam verision :)

You need to try harder! (just kidding ^^) 

Yah it is a known bug that appeard in the last hours and I had not enough time to fix it :/

Thx :)

I already think of an alternate controls for a after-jam version with controllers in mind (like Xbox and PS) so I guess that a wasd or arrow control maybe comes too.

Realy nice mechanic. I needed to change my thinking when I have to release  the Asteroids at first I always released them when they are between me and the enemy so that they vanished in a 90° to them. xD

Would be nice to see some Powerup like shield or higher pickup range. 

Also since I like to play games on Itch not in Fullscreen it would be good if you can give the game frame a few pixels more, because of the Unity frame your game it is cutted at the top and the bottom so that I can' t see the score while playing.

Chill and solid little game.

Would be cool if you could rotate the plane completly around (looping).

A realy funny Game that gave me some Geometry Wars vibes.

The button feedback on the titlescreen could be better because I was the first time a little confused what I should click in the Menu to start a round. 

Would be nice if you coudl have a litte pre warning where the next Wall are Spawning. The Time for the warning could get shorter and shorter over Time.