There was new update and the game still has the same issue. I keep dying to that skinwalker because he is faster than me. Again, no warning at all and I just die in nightmare mode. There's nothing I can do about it. Even after skinwalker was slwon down, he is still able to either cut me off or to make it to me and kill me before I make it to the house. The game still has the issue and slowing down the skinwalker didn't solvei t.
Rookiegamer213
Recent community posts
That's my biggest issue with the game. It's so incossistent you can't use a timer properly for it. And then when you do try to play, that monster can just randomly come and ruin your run. No warning, nothing. I was literally at green farmland thing and I heard him coming, even then I wasn't able to make it back to the house because of how fast the monster is and because of no warning. The removal of warning was definetly a mistake.
I hope so too. I as a player shouldn't have to set up an external timer to defeat a monster or monsters. And the nightmare mode being more luck based than skill based is the biggest issue for me. I like the pets, I think those additions are fine, but that monster is now too op as it can randomly kill you at any point. I don't know why the timer works for you, I tried using a timer and the monster sometimes comes after 2 minutes after it left or before 2 minutes and I can't really deal with that. I hope for a better update, but right now it seems like normal difficulty will be more fun and better.
I triedthat already, the spawn for that monster is more incosistent than my grades at schoo lol. But no resiously, this is more luck based now than skill based, it's not fun anymore. I also heard from somewhere that there will be no more updates, not sure if this is truth. But if it is, this final update isn't that good honestly. It owuld've ben better if more monsters came, that we as a player needed different ways of dealing with them, but skillfully. Expanding the map potentionally as well, but we get this. I am disappointed, I hope the dev fixes this and makes nightmare mode. And no I will not finish the nightmare mode and the reason for that is because my run can end at any point fbecause of that one monster that randomly pops out of nowhere and kills me randomly.
What a disappointing update. At beginning of nightmare mode wee have to find the diamond or whatever kind of stone or gem it is which is pretty much just luck, then we have this skinwalker that we don't get warned about so basically our run can end at any point without any warning at all. This is literally a luck based diffuclty. There are positives like having a pet crow, having particles when clown music plays, but nightmare idiffculty is so luck based it's not fun. I'd rather play something that is skill based than luck based.
I played the game on steam and the game very very fun and it worked quite well. I have some suggestions for the game:
-Once the ai gets angry and starts killing the player maybe there can be a mechanic in the game that calms the ai down.
-Maybe have ai know when I'm using pc so it doesn't start getting angry about me ignoring it, if that was intentional that's also okay.
-I know the game is mainly focused on the ai and player and the mission, but maybe focus a bit more on other areas of the game like adding more to the apartment or lobby, not just decorations, but also something that could potentionally help the player out.
-Maybe have two modes, one mode is where each seassion is independent of each other making ai forget every conversation they had with the player except for the seasion player is in right now and have another mode basically the opposite where ai remembers past converastions from different times player would join the game.
-Add different varios of difficulties?
I love your game and it's very fun playing it. Just one question: Do you ever plan on having a level in your game with more than 1 ai at the same time?
Episode 1 of this game was okay, decission making skills of person I was playing as were a bit weird. I wish I could've chosen to stay in my bedroom, but if I did then game wouldn't progress.So yeah, the only thing I think is not the best here is the story, everything else is fine. I like grapchics, controls, I also didn't like how the game ended. All that just so I can die to a man that was ringing from downstairs, but managed to get me from upstairs. Also the way game ended was simply by closing itself on it's own which I also didn't like.
Story was bad, movement and camera were inconsistent and somewhat bad. Movement was bad, controls were bad. Why did I have to move my camera using keyboard instead of using mouse? I can't peek out the classroom or any other room into a hall to check if monster is waitting for me outside. Stamina is unrealistic, but that's to be expect in horror games. There's a bug where chase music plays while I'm not in a hall. Overwall my experience in this game was not that great. Especially with no checkpoints. This is more like rage game than horror game.
The game was okay, but this is not really horror. This is more like rage type of game. No checkpoints which is frustrating and camera and movements are pretty bad. I would do so much better if those were done a bit better. For example there's no need for special angle or camera when approaching some kind of area, keep same camera and angle consistenly and I don't know why I can't move my camera using mouse, it's not a big deal. But it would've ben better if mouse was in use rather than keyboard. Also I don't like how I can't peek out the room or door because I just have to be lucky and if monster is right outside where I'm leaving the room then I die instantly. Also there is a bug where the chase music is in play when I'm in a room and not in a hall. Overwall my experience was not that good, it was like I said earlier more frustrating than being scary. Story is also not that good, I wouldn't risk my life for homework I left behind, especially since main character already knew before going into school that there is a monster in a school.
The game is very short, scarry at end. Kinda sucks that I had to check the noise out when I wanted to stay back with the room that had more space to move around and it sucked that I had to crawl under the fallen shelves potentionaly getting killed by those shelves if they were to fall on me. But overwall the game is okay.
So interface is a bit different wich is fine, I'd prefer you to remain consistent with it but I don't realy mind. The sound of keyboard is nice with how text is going when characters talk or narrator talks. Story is also fine, but as for gameplay I got realy tired because I had to open like 100 coffins, this is more like rage game than horro game, similiary to flappy bird or hardest game ever, game doesn' have any reals challenging puzzles, there are those riddles but that's pretty much it. Overall realy realy like your games, don't get me wrong but I feel like these two games today weren't realy impressive as your other games, my favorite game of yours would be beware of shadows, in that game there was so much you could do, 2nd fav would be me working like confirming orders on computer at same time closing doors etc, and 3rd fav game would be artifacts or something like that. All these games were realy good because they had a lot of creativity, those games also remaind incosistent with orders for example from beware the shadows or when I had to confirm orders, but in this game all I had to do was dig grave over and over and over again and that's it and it made me feel realy bored real fast. And yes I love your hospital game as well. Oh and one more thing, I understand that arrows from coffins may not be always consistent, but it doesn't change the fact I had to dig like 100 coffins to find those arrows, it took me forever and I didn't like it because all I had to do was just come up to a grave and just click it 4 times and I had to do this 100 times.
I liked your game, but I feel like this one wasn't realy as good as others, I feel like not much creativity went into this and that it was a bit rushed. Like game was realy short and I there wasn't much of a story, not that there needs to be but just making a comment here. I like your games, but I feel like you just wanted to be done with this game and that's pretty much it.
So I tried this game and honestly it wasn't as good as I expected it to be. Escaping thing was realy boring since it takes realy low effort to convince her to give me key to get out. I tried doing other activities like cooking and she told me cabinets were locked and she kept telling me that she unlocked them but she realy didn't. When I asked to play a card game she said it's in closet and even led me there. Closet was empty and I never recieved cards so I can play with her.
If you want to win against her in milk fighting game this is what I did. At last stage she will hit you stronger than you can hit her, so don't try to trade hits because you'll lose. The only thing you can do in last stage is you have to jump to corner of map and wait for her to get to you. If she starts running at you hit her as soon as you can, but be carefull not to miss, after hit jump to another corner and repeat cycle over and over again, one thing tho. If she jumps right after you don't try to hit her then, just jump to another corner. If she jumps again jump to another corner, if she runs at you, wait in another corner and hit her as soon as you can. That's what I did and I win every time. Good luck!
I played this once and it's okay game, idk how to connect to other rooms because I need name of their room. I'm assuming you need to build, idk how to collect items, I sent my people to mnes to get gold but I didn't see my gold count go any higher. I'm pretty sure game will become realy good after some updates. I tried playing this game on browser only.
That's truth, but I don't have many coins to spare so I can buy those, also I don't think upgrading it once will help. Once I know I can fully upgrade it then I'm going to upgrade it. Then it actually helps me a lot. But if you can't afford for lights just remember where dear is and if you want to go back up to your house or to sell stuff always go to the side and then look for dear, because you can see further in idstance when looking down. Once you find it go back up, sell or buy whatever you need, if you hear clown music just get close to dear so it tranforms into demon and then wait for it to calm down, then go to clown.
SPOILERS FOR GAME
It's not that scarry, it just follows you around. All you have to do is trick it so you can keep farming, if it's so close to it, pick up sticks, branches or rubies or you could even go to upgrade stuff or check fisihing rod. After that it should be a little bit more further away from your farm so you can keep farming it. Then continue loop.
Wow I love your ideas, I managed to beat game easily now because I already figured everythig out. Only one thing, what is wendigo? Is that a dear? Why did you call it that? I would also like to add that player can't upgrade their speed and collecting stuff around like sticks, branches or those rubies would only slow them down, ofc workbench wouldn't be there, but that could be still funny to troll players that learn lol.