congrats on release!!!!!!!!! i wanted to make sure i committed some time to read this so i did a lets play
ROTTEN MONDAYS
Creator of
Recent community posts
i really enjoyed reading through this, the prose and mystery are both so well-executed. it's very atmospheric... i might need to give it a reread to fully understand the timeline here but i'm pretty sure i understood & followed along pretty well. such a cool idea, and the visual presentation of the text adds so much <3
i'm not the OP, but thank you so much for sharing the backend process of your narrative design for this game! i absolutely love elevatorstuck, too, and your games are such an inspiration for presenting visual novel-style stories with really well-executed design. (i'm also curious about the 'source code' for elevatorstuck, but no pressure!)
i can't believe we both wrote BLVNs with angel themes.... amazing coincidence.
what beautiful work! i love both evan & enjel, and i love how their dynamic is portrayed. it's a short story, but there's just enough information and implications to guide the reader's understanding toward how their relationship became so rotten. the visual motif of fingerprints is so good for this. the CG of evan looking up at enjel is soooooo good too, and the main menu change is so beautiful (and rotten), i loved it!
there's so much nice symbolism in the story. the angel mushrooms...
MAMIYA FAN SPOTTED
i went through your recommendation collection (i'm so flattered that you liked our game enough to include it!) and noticed, and i am a huge fan of Kenkou Land's works, so i had to mention it lol... but seriously, thank you so much for your kind words. what happened to nathaniel…? we will find out soon.
thank you so much for playing 😭💕💕 your game is the next on my to-play list for sure!!
i really enjoyed the presentation of this dream. the visual presentation is really inspiring! the scene with the text in the window, and the sliding images like everything was a puppet show, i loved all of that. and the story of the recluse and the ghost girl was quite sweet, how it began to open up his world... amazing work!
omg. the early reveal about sen got me! i didn't predict it, but it seems so obvious in hindsight. also, i want to know more about eito's backstory & his relationship with his parents... what's the deal with sen's mark? i want to know more!!! (i like natsume's earring, even though he's only a silhouette.)
wait, holy shit, this is a solo dev project?! that's incredible! the demo is so polished, i assumed this was done by a full team. amazing work, RUI!!
got all 5 endings, it was very interesting! i played anya first, and she was very nice, so it kind of shocked me switching over to silver and seeing how blunt & antisocial she is... but that drew me to her even more! love that she straight up admitted to wanting to take over the world For The Greater Good. she has my vote!
The artist for the opening cinematic has a visual novel called MAMIYA - A Shared Illusion of the World's End!
holy shit, this rules! the conversation gameplay is phenomenal, and i love the blackjack mechanics?? i love the character writing for the strilondes & co. you get such a good feel of everyone, it makes me want to know more about this AU... i can't imagine what the backend of writing these dialogue trees looks like, but it's really smooth and fun to play. what a good mechanic. happy homestuck day!! amazing!!