Hey thanks for playing! And leaving a comment :)
I'll see if i can tinker a little bit more with the controls in the next update :)!
This was a fun little game! I liked the ghosts randomly helping me and the character design was nice!
I would however like some way to see how far i am in the game, or how many waves I have left.
Visually I would also suggest sticking to one sprite/graphic style, instead of resizing sprites and using different sources!
Well done!
Hi, for the models I use blender and then a remesh filter, which visually works very much like the Clayxel plugin (interestingly enough that plugin inspired me to find ways to do that in blender)! So just two combined spheres and then the remesh Modifier! The legs are just line renderers with a material on it (it casts raycasts down and checks where the bird can place it's legs!) Hope that helps! I'm glad you enjoyed my little game!
Hi thank you for this very in-depth review, if I ever make a version two I will be sure to look at this review again!
About the golden beetles: I wanted to include some secrets in the game: !spoilers! the golden beetle can be caught in yellow/golden bushes (if you know this they become too easy to catch that's why I kept it a little secret).
The bug with the time is interesting, I actually already knows what causes it; perhaps i will fix it in version 2.0! (including the camera movement).
I'm glad that even with it's imperfections you were able to enjoy the game; thank you for playing!
The sounddesign and atmosphere in the game are good.
I liked the gameplay but after a while I didn't really know where to go. I couldn't find anymore keys and the game quickly lost it's pace. It also seemed a bit too much reliant on finding keys > opening a door > repeat.
Very impressive that you made this in one week!
Hey! Thanks for the feedback, I agree with your criticism :)
I think I'm going to work the next few weeks on getting the core gameplay down a bit better and connecting all the things I put in.
I'm thinking of making an energy system for the gnomes so the player needs to use all their available gnomes more.
And adding things like a bonus for connecting 6 or more gnomes.
If you want I can update you when i'm dropping the new demo, i'd like your feedback :)!
Hi thank you for playing!
I understand your feedback;
I wanted to add a energy mechanic to the gnomes so you can only use them once every turn; meaning the player needs to create complex grids. But I kinda ran out of time.
In the future I also want to add things like combo's, /status effects and spells which will hopefully make the actual mechanic more interesting than just batteling with one dude!
Hi! I just downloaded mine from this link: http://mini-design.jp/font/img/mini-wakuwaku.zip