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Rachel Helps

12
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A member registered Apr 25, 2015 · View creator page →

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Recent community posts

this game was pretty frustrating--once you see that a fruit is a bomb, it's hard to avoid it, and not all that satisfying to get a higher score. I'm happy to support new Playdate devs on itch, but I felt like the other reviews were a little disingenuous.

what do the different crank options do (when you press B)?

I think I figured out how it works--I didn't realize that pausing changed the controls. 

do I set the initial live cells with B? I assumed it just reset everything.

am I doing something wrong? I'm just seeing a black grid even if I crank (the step number is increasing). I'm not paused. 

what a cute concept. I love the neon pastels and weird vibe. Somehow drawing with simple tools brings out my own creativity. I don't really like the first-person controls, and simply jumping in succession to "fly" got kind of annoying. 

very enjoyable. I want to make my own now!

I noticed that the mouse sensitivity was pretty high for me, but the game was playable! I liked the idea of tracking how the patients are doing.

yay! 👏👏👏 I'm so excited to have helped write this game about parenting 😌

what is the licensing on this tile set? creative commons? is attribution required?

hilarious

super cute!