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Cocaine Owlbear

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A member registered Jul 05, 2016 · View creator page →

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Thank you! That cleared everything up perfectly!

Hey! This looks really cool, and I’m going to need a VTT pretty soon. What’s the difference between the free version ad the unlocked version? Is there a complete list anywhere of what it unlocks? I saw on Patreon something about an “Adventure Pack”, but I don’t know what that is.

So, I like what I’m playing, and the concept is great. The controls are pretty good, and while the pixel art is simple, it has a clean, consistent look that is very appealing.

That said, the restart (when you die and a new clone is formed, up to where you can pick up the old armor and try again) is tediously slow. And while I like the game overall, I cordially despise weapon durability in all forms, but having it carry over to the next run makes it worse.

There’s also no in-game menu; backspace to “GAME KILL” is a weird way to do an exit the game command. Just sayin’.

Still, excellent game. I look forward to your future endeavors! Thanks for this!

Well, this seems like a pretty good start. The art is good, and helps to reinforce the creepy vibe. The music is just wonderful, and I found the protagonist to be relatable.

There’s a nice spooky feel running throughout, based on little creepy touches rather than cheap scares. There’s just a bulding sense of dread that I enjoyed. Unfortunately it ends just when it’s getting really good, but that’s a demo for you!

The puzzles were fun, if a bit simple, but there was a nice adventure game feel to it that I really appreciated. I’d suggest continuing to rely on puzzles and classic adventure game elements for game play, although you should avoid Moon Logic if you can; it’s fun in comedy games, and annoying anywhere else. A chase scene or two might ramp up the tension and give a purpose to the run key other than just moving around a bit faster, but I like the current vibe.

Keep up the good work, guys! I look forward to the final version!

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Overall, a relaxing experience. I’ve seen lots of gravity based games where using orbits and sling-shotting is key, but I will admit that I’ve never seen one quite this mellow. The sound design is excellent, with a pleasant background tune punctuated by chords when the player creates or destroys a planet. It has a simple and clean look, which works in its favor. I did have several instances where I didn’t have to do anything to win a round, but because of the laid-back feel of the whole game I couldn’t tell if that was intentional or not. Rated.

Oh, okay. Thanks!

So after I entered the passcode to turn on the computer in the very first room and read the stuff that was coming up, a little Windows notification window popped up saying something along the lines of “Only you can help her, itchplayer.(series of random numbers)!”

I’m paraphrasing because I can’t remember the exact quote - but it’s that last bit that’s bugging me. I feel like it was supposed to put something more personal there - a username perhaps? But instead, it used an internal itch.io ID that I didn’t even know existed. So, with no connection or even awareness of that number, what could have been meaningful or creepy was instead just confusing.

I know I can’t get that moment back, but is this normal behavior? Did I do something wrong?

Well, that was kinda fun! It’s a neat little platformer, well worth a buck. There’s not much to it - I finished i under 20 mintues with 38/40 treasures found. I’ll probably go back to try for 100%, because that’s the kind of person I am. The boss battle was the best part, although I enjoyed the whole thing. A built-in volume control would be nice (the music is a little loud compared to the rest of the game, IMO), but I look forward to more stuff from Stuart!

I used to drive a tank for a living. I love tanks. 


This is a thing of beauty you've created here. A thing of beauty.