This was a very fun romp! I expected something average and played out by “enemy movement is tied to your movement” but the unique characteristics of the different slimes and uncoupled enemy types added a lot more thought and variety to the puzzles. Although, it took me an embarrassingly long time to realize that the green slime goop eventually dissipates. Altogether a very fun time.
(also - thank you for adding color assist! here’s at least one person who benefited from it <3 )