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A jam submission

GMTK_2023View game page

Submitted by jamesgreener2010@gmail.com — 1 day, 12 hours before the deadline
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GMTK_2023's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#35142.5162.516
Creativity#42922.5812.581
Overall#45932.3012.301
Presentation#56981.8061.806

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It does

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

What an interesting idea, reminds me of portal 2 co-op.

Submitted(+1)

Interesting puzzler concept, Game is a bit buggy, but it looks very promising.

Submitted(+1)

Nice. The idea is good with the view choice. Only check the camera clipping.

Submitted(+1)

It definitely does

Submitted(+1)

Well you're not wrong. Simple but engaging premise that kept me going to the end. I could see potential in this idea, maybe expanding to have more pill and making it so you can tell what colour you are while your each pill (currently you can just look down)

Developer

That's a good idea as it's not always clear who you are. Thanks for the feedback!

Submitted(+1)

The "it does" speak by itself ahahaha

Submitted(+1)

Great stuff!!

Submitted(+1)

Amazing game, great work, 5 stars 

Submitted(+1)

Really clever puzzle game, love almost all aspects of it

(There is small bug where you can walk on hidden blue platform)

Overall I see this game have a bright future, love elegant understanding of theme 

Developer

Thank you very much for your kind feedback

Submitted(+1)

The sensitivity was too high and made it difficult for me to play, but well done for the idea and the level design!

Developer

Thanks for the feedback!

Submitted(+1)

Interesting concept! It was really fun and addicting!

Submitted(+1)

It does

Developer

Your comment is becoming a meme on here lol

Submitted(+1)

Seemed like a cool take on the Portal game. Cool idea! I got semi-stuck at one point where I tried to jump off a platform to get to the thing at the bottom and either gravity is super low or the player got stuck on something, but other than that, great job!

Developer

Thanks for the feedback, I experienced this too and couldn't fix it in time for the end of the jam (usual excuse lol).. I apologize for that.. maybe I'll put wings on them and call it a feature and design puzzles around it lol

Submitted(+1)

Good idea ! I loved level 7 the most I think having to go in and out of the plaform was a plus

Submitted(+1)

Is that the red and blue pills from Matrix ?

Developer

Yes, I wanted to incorporate different things each could see like in the Matrix but of course time didn't allow

Submitted(+1)

Win and spin!

Developer

Lol this was by accident, but it reminded me of Super Monkey Ball. Thanks for playing!

Submitted(+1)

I had fun playing it, the idea of a game like that in 1rst person is pretty rare, too bad that is has no art or sound to support it :/

Developer

Good point! Thanks for your feedback ❤️

Submitted(+1)

The puzzels were too easy and there have been some bugs but for 48h game it is good.

Submitted(+1)

Interesting idea. I kinda wish the concept was explored a little further, as the puzzles were fairly straightforward. I also very much wish that the cursor locked to the center of the screen. At some points I couldn't rotate the characters anymore. The low-poly style was an interesting choice, but I feel could have been a little more stylistic with the addition of some shaders.

Developer(+1)

I agree. I had hoped to get to each character seeing things the other couldn't to solve puzzles and some other ideas, I would love to add more levels in future and better style as you said. Thanks for your feedback ❤️

Submitted(+1)

Really nice puzzles! 

Viewing comments 22 to 3 of 22 · Next page · Last page