Thanks! I spent a LOT of time on it, probably too much just for a jam game lol!
Saurian246
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Thanks! I didn't have much time for balancing, but I will continue to update this game once the game jam is over. I think a quick tutorial displaying how everything works would help out a lot for players. I think the map could be reworked a bit too, or just add a few more maps.
Thanks for your support!
Hi there! What I had in mind for the menu screen was a better and more detailed "how to play" and maybe a settings button. And the "Play game" button would be changed to a level select button.
Thanks for the help with music! I try to spend most of my time on programming and graphics and not much time on music. Sometime I would like to learn how to make good sound effects and music although that would take even more time than just searching for some. :)
Thanks for you feedback! I whipped up the menu screen in the last few minutes, so I wasn't able to put much effort into it. I will be completely redoing the menu in the future. Deselecting towers by default I think will help make the game feel smoother and I might add some hotkeys to make the gameplay feel quicker and easier.
Sound effects and music is my weak point. I was able to get some good free sound effects of Zapsplat.com but I have a hard time finding free, royalty free music. I will try to add some at some point. If you know of any sites I can look at for free music feel free to let me know!
Thanks!
Thanks a lot! I appreciate the feedback! I will work on adjusting the turret menu to make it less clunky. I threw in the sound effects on the last day, so I didn't really put a whole lot of effort into it. Adding a pitch variance will definitely be near the top of my to-do list!
Again, thanks for the feedback! I will continue working on this game as long as people seem to enjoy it!
Halfway through the game jam and I have slightly over half of my game finished. I better hope everything goes smoothly! (or just spend more time on it)
It's going to be a turn-based tower defense game. The enemies have full AI pathfinding. (the most difficult part to program) Still need to add UI and get the enemy spawning to change over time for difficulty. Huge thanks to CMaxo who helped solve a UI overlay problem! I found out that I think I actually enjoy graphics design more than coding since I started this gam jam! (I still love programming)