Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Scario88

149
Posts
3
Topics
25
Followers
120
Following
A member registered Dec 15, 2018 · View creator page →

Creator of

Recent community posts

"QoL improvements: Now you can save your run" is the feature I was waiting for!

Really really fun to play. Works well on Steam Deck

Absolutely brilliant! Great submission!

I need help to complete the "second stage": I have flowers, but the very big scale doesn't seem to react to anything i attached to it!

Cool mechanics, and a very well done game in general. I like it!

Really a great entry! Cool mechanics and great polishing, as always



Really really good puzzle platform. I really enjoy it. I hope you will develop a sequel ;)

(1 edit)

Sorry for the inconvenience :( I'll get to work right away to fix the problem.

EDIT: Fixed in version 1.1.5!

New versione released! In v.1.1.4 these bugs are fixed

Thank you for your reports! I fixed the first one, now I start working on the second.

Sprites and presentation are beautiful! And the game is simple yet addictive... well done!

Very very interesting update! I'm curious about the permanent upgrades: is the game supposed to be easier now?

<3 it would be an honor!

You already know it but I really love this game. I just finished a run and it was as fun as I remembered!

Really really love the art style! Solid and fun gameplay but... I hope you can improve the "theme song" :D

8?? I have only five hearts! Wow, a new reason to replay the game :D

A classic MetroidVania with cute graphics and a good level design.
I was hoping that the final boss was a bit more challenging, but for the rest everything was great. BTW It was really a pleasure play it.

Hello! Has there ever been a response, and can I hope to read the Italian translation of the game?

Davide

Really a great job! But somethimes it is difficult to understand why a solution isn't correct

Thank you for playing and for your kindness 😁

Thank you for playing! Probably it need some more "polishing" on the obstacle of the levels, but I'm happy that you enjoy playing my game 

I understand what you say, I need to think about It. Thank you for playing!

You're not the only one that say to me that the fall is slow, probably I really need to tweak it. Thank you for playing!

Thank you for playing Martin! Thank you for you suggestion and the bug report, they are really precious

Thank you!

It doesn't seem to work properly: if I put instance_destroy(RenderPipeline) in a Create Room event, it seems like the application surface or the draw events doesn't work anymore , because I see a "screenshot" of the previous room, but I can see, for example, my show_debug_message so I think that the rest of the game works correctly.

Hello! I would like to switch bewteen two room, one with Fauxton and another one without it. How can I "reset" the room to not inherit anything? 
Thank you!

So small, so cute <3

Hi! I'm following the documentation, but I don't understand how to use lighting.
I placed the WorldEnvironment object inside the room, but nothing really changed. I don't understand if I need to place PointLights and SpotLights or make them the parent of objects that I want to cast light on.

Thanks in advance!

Data restored 100%... but I'm stuck at the (probably) latest puzzle :D Anyway a really good little experience, I enjoyed it!

Very clever puzzles and really nice to play! I really like it

I played with my Macbook Air 2017 on Opera GX and I haven't any issue

I really like this little Metroidvania, it's incredible that is so polished with this limitation!

Really love it! Beautiful little game!

Wow, brilliant idea and amazing platform! I really love it!